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  1. #1

    the game is buggy and a little bad

    1.) The coconut grove street race is way too difficult with rubberbanding AIs, one second you were in front of the AI, then the AI just cut you back off and if you use the ford mustang fastback, the car tend to oversteer a lot and cause player to lose position. 2) When you try to leave the game multiplayer to go on Spotify or any app on the Xbox One, the game freezes when you try to go back into the game. 3) The player always loses the sight of the blip in multiplayer with friends could you make the blip more visible other than just a small white or blue dot because it is really annoying to try and find you friends when you are trying to do a group related flight or cruise. 4) The car classification is really bad, a Lamborghini should not be able to drift that well in any racing game and yet if I try to drift the Ford Mustang GT Fastback, it grips onto the road as though I tried to not drift it. I hope when the actual game comes out, the player does not need to improvise on the weird pre-sets the game has given instead they could tune their own cars their own way, but the game could recommend a pretune for their needs 5) The car prices are not realistic for example the Red Bull Formula One car cost about 6 million dollars in real life but only cost 500000 in-game credits the reason why car prices should be realistic is to get players to play the game. All feedback was me experiencing the open beta on the original Xbox One.
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  2. #2

    Backfire

    I hope they take the backfiring out of the game because it's so annoying that it does it every time the car slows down
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  3. #3
    First of all, the backfire is not on every single car in the game. Second, I agree with you but I feel like Ivory Tower and Ubisoft should give more customization options for choosing whether we want huge backfire flames or absolutely none. Plus the backfire does not always occur when the car slows down, it usually depends how you're controlling the acceleration.
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