Like everyone, I see Seeker Mines look to return inTD2.
I hope they fix it so they don't get stuck in the environment.
Also, any ideas what types could be used?
Maybe a cryogenic freeze or electrical damage? 😎
A concussive Seeker would be kool. It'd roll up to enemies and blow them off their feet or into walls.
Heavies might not be put on their backs but stumbled instead.