So, in the last warrior's den the Aramashu is getting a nerf to his dodge, which honestly I don't get.
The character has no openers, really underpowered compared to other characters, there are other characters who really need some damage control...and you nerf the Aramusha dodge?
From his description it says special capabilities:
-infinite chain.
-very good special move block.
-very good dodge.
So...scratch that last one and what do we have?
-infinite chain.
-very good special move block.
And let us remember, unlike the Shaman, Berserker, Kensei, Peacekeeper, Gladiator, Orochi...you know what forget it...almost all of the character has a good and fast side dodge attack except the Aramusha...and you nerf his fast dodge???
https://m.youtube.com/watch?v=Ex8DqQz2sNY
He is getting nerfed because of the side dodge recover will be normalized for every character. The Aramusha, Shaman and I think Berserk had 500ms recovery while rest had 600, giving them the best dodges, but now every character will be 600ms.
Besides, the Aramusha does not has a side dodge attack and with this chamge his already limited kit is getting even worse.
If they do this then I will stop playing. It's hard enough grinding on an underpowerd hero that needs HELP and now they choose to NERF it's dodge. We need that dodge, I use that dodge, even a slight nerf is bad for the class. Rediculous. Why don't they finally address some of the issues instead of nerfing something so even less people play it.
Oh and please don't mention the inifinate chain, any halfay decent player will just block your lights so you can't even get it going unless you whif into a heavy but that's normally punished anyway. And the block sucks, most people know it's there and will just light spam, knowing that the block revovery window is so chuffing slow that you'll get punished anyway.