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  1. #1
    echolecter's Avatar Senior Member
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    Dec 2017
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    1,132

    Improvemens in AI intelligence and strength

    I the new game I would like to see that AI is more aware of their surroundings and take preventive actions when they detect you from a greater distance. The same applies to JTF as they seem blind and utterly useless, standing next to enemies without seeing them or engaging. If have seem fights were enemies walked past or killed next to JTF soldiers and they stood there doing nothing. Then in the end they say, 'Yeah we were doing just fine', simply stupid.

    As for strength of the AI it should not be possible for them to keep shooting without having to reload. Veteran Rioters can keep on shooting their 93Rs and with pinpoint accuracy as well. I tried them myself and it is useless pistol, aims correct for first bullet then misses rest of magazine. They also have limitless supply of ammunition and grenades. Some Rikers are to strong as opposed to other AI with their AR that never miss. If you run into a group of 4-6 elites or veterans that are all shooting at you there is no way to survive. Any wall cover is blasted simply away and when exposed every shot hits you. Which is the same for shot guns used by them, running towards you never missing, that is simply ridiculous from greater distances.

    They should behave more like the character in the game, not being able to zap to locations, running in one direction and doing 180 to jump into cover. This happens all the time in many situations. They also don't like being ambushed, if you try they just move so quickly it seems unnatural. When in a fight they tend to sneak behind you very fast when out of sight of camera, all of a sudden they are just there within second or two. Same happens with re spawn, the quicker you kill the more enemies are thrown at you.

    Some elite bosses can run sideways shooting and never miss a single shot. There are just bouncing up and down shooting and there is no way you can keep up with them while aiming. You are always trailing them, it seems they can run sideways faster then a player can swing its weapon for only few degrees. They are also not affected by shotgun stagger which make me wonder why it is there in first place on these guns.

    Surely there are many other situations were the AI is doing stuff that players are not capable off. I do understand it is not easy to make AI behave like players but at least try and make it more realistic.
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  2. #2
    YodaMan 3D's Avatar Senior Member
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    Feb 2013
    Posts
    8,108
    Play Survival, nothing like the AI seeing you through a blizzard at a couple hundred yards away, meanwhile you can't see them or hear them while you are standing right beside them with your hand in their pockets.
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