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  1. #1

    For the love of all that is The Division

    Please , please , please put the current character mechanics in The Division One into The Division 2. The movement and combat in the current game looks and I am assuming feels, so much better than what I saw in the D2 demo. The demo reminded me of the mechanics in Ghost Recon Wildlands. I was so pumped for this game until I saw the running animations and the combat looked sluggish and toned down. Again, Massive please put the current combat system in D2.
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  2. #2
    So you love the Chicken Dance?
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  3. #3
    's Avatar Senior Member
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    The change to the movement and combat only really affects chicken dancing and face tanking lol.

    Everything else we have seen is pretty much Division 1.
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  4. #4
    Originally Posted by tHeNegative1 Go to original post
    Please , please , please put the current character mechanics in The Division One into The Division 2. The movement and combat in the current game looks and I am assuming feels, so much better than what I saw in the D2 demo. The demo reminded me of the mechanics in Ghost Recon Wildlands. I was so pumped for this game until I saw the running animations and the combat looked sluggish and toned down. Again, Massive please put the current combat system in D2.
    Not happening... NEXT!
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  5. #5
    no thank you OP.
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  6. #6
    gt2k's Avatar Senior Member
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    I played every shooter that was worth anything and this is a horrible idea.
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  7. #7
    sgtnogo's Avatar Senior Member
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    While I agree that mechanics such as this will in the short term stop face tanking and chicken dancing, I will be surprised if it will in the long term halt it. The reason comes back to TTK. People are going to close to knife fighting range, because it'll end up being the only way to defeat a players defenses.

    It actually won't bother me if every chicken dancer from Division 1, passes on Division 2. But lets face it, where else are they gonna go to get their coop on? Not to ruffle anyone's feathers! You have strut as a rooster don't you? Okay, enough puns.
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  8. #8
    I couldn't care less about the chicken dance.
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  9. #9
    Goo-Goo-Man's Avatar Senior Member
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    Originally Posted by sgtnogo Go to original post
    While I agree that mechanics such as this will in the short term stop face tanking and chicken dancing, I will be surprised if it will in the long term halt it.....
    The incendiary gas cloud will turn every DZ corner into a Chik-Fil-A outlet!
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  10. #10
    The running animation is really bad compared to the TD1 animation. Toons look like they are running chafed. What seems to be happening, they are using the Wildlands skeleton, because that skeleton is already rigged for customization options.
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