It doesn't even feel like Legendary, more like Ludicrous Legendary in Spaceballs terms...three straight days of attempts, a pretty solid squad of four can't even get past the entrance section. Each attempt ends up all of us quitting. Dev team, did you guys toggle on a new level of difficulty we players don't know about? And if anyone has actually beat it in the past few days, mind sharing some tips? I consider myself a Division veteran, and I can say, this is just silly hard.:![]()
I keep getting meleed, they run straight to me and melee me, im not even close to them.Originally Posted by YodaMan 3D Go to original post
I can't belive the most powerful weapon in a shooter is melee, garbage game design. This isn't f..king Dynasty Warriors.
We've beaten Legendary before at first release and the builds each time varied but similar to your list. Lately, it's just different-- tried Striker's at first, then Dead Eye & Hunter's to stay away but Sniper automatically have a reply to take out half my hit points. Most shockingly they seem to have an infinite stock of grenades and were always quick to demolish heal stations, so Reclaimer's was more or less useless. A teammate with D3FNC was always fast to be mobbed and meleed. I mean really there was nothing stopping them. You say patience...I would, but if it takes like a half hour to move past the entrance, then it's a two hour mission to finish, and I don't know if I can stand something that long. In any case, we'll try better, but I'm glad to hear it's possible...
Beaten it with several random teams, don't think any had a declaimer in them.
Push to your limit but not over, going down 1 or 2 times is fine but going down whole match hinders your team, a team of those people and you will find you have wiped.
Best to fight from the safest distance you can, like when a healer puts down a station most times you have to move up to take it out but trying to press where you are pinned down whole time till you go down does not help your team.
No timer so don't feel you have to rush.
If a D3FNC is getting mobbed then go over and help him, from what happens when I play the mobs attack pretty much same person till there down so you can go right up to them and headshot them, I run strikers and if team has a shield guy I run with him with my shotgun, that works well.
it is called BULLET SPONGY this is so funny we have RNG in the game Legendary runs it take 1-2 h to finis depends on your team and you get a crap drop then you need to wait a noter week to do the same thing again LOL not worth it.Originally Posted by HoneyBunzSwitch Go to original post
Am sorry to say this but if the Legendary is HARD ther shot be a fix drop for a example a house or class pred striker drop ore 30-50 sealed case and 15-30 exotic weapons case