This video details it very thoroughly:Originally Posted by Titanodragon Go to original post
https://m.youtube.com/watch?v=3jLf1uqTvl
Whoops. I posted the video but the link is broken for some reason. This is what I wanted to link:Originally Posted by Titanodragon Go to original post
that dodge timing seems way to tricky to dodge out of its worse that 50/50 its more like 100/100 because the timing is so small that the kick will land or the toss will land and once you add any input delay then it nearly impossible to dodge, obviously its not as I've just seen but in reality in game it is nearly impossible.
It's tight but it's not impossible. You can stuff his feint to grab with a 600ms light or you can roll back if you're unsure. Much like Warden's shoulder bash it's all about predicting his pattern except that Highlander can't hard cancel the kick/grab. Most characters with a dodge attack can avoid it completely.Originally Posted by DrinkinMehStella Go to original post
Here is an example I recorded of me dodging a Highlander's kick/toss feint. That clip also shows him stuffing my kick/grab with a light.
https://m.youtube.com/watch?v=cZ0fJY9-Lxg