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  1. #21
    Originally Posted by DefiledDragon Go to original post
    So many people in this thread obviously don't have kids or pets. Not every distraction can be ignored.
    I have pets.

    Originally Posted by HazelrahFirefly Go to original post
    Bingo. Three year old and a pregnant wife - I need to quit when I ****ing want, and that's that. Anything short of that liberty and the game has dumb penalties.

    I like the suggestion of less steel awarded for a quit. It can't be for that game obviously, because you quit out and already got 0 steel, but how about the next? The same how the extra xp flag remains if you quit/dc, have a flag remains that halves the steel earned of the next completed game.
    Firstly, you do know that if you leave a match early there are still penalties now, right? Just not a matchmaking suspension. Secondly, how often have you stepped away from a match for more than 30 seconds to attend to your kids/wife? (genuinely curious)

    I would think that if you were attending to them, it would be longer than a 5-10 minute break anyway?

    I completely agree that some distractions require attention. BUT, in my experience the vast majority of mid-match quitting comes from people who are sick of ganks/feats/deathballs/not being very good/etc.. I understand their frustration, I "rage" quit at times too. But I wish I didn't have that option. I'd get more in game time and I'd get my rewards more often. But at the moment, the current penalty is not enough to give me pause about quitting mid-match. And (anecdotally), I'm seeing that other players operate similarly.

    Originally Posted by Helnekromancer Go to original post
    If this was Ranked yes, they need a Penalty but this is just Casual play, no one wants to queue for 4v4 and get into a game 500-600 tickets down and be locked into it. With the amount of bad matchmaking in this game I don't blame people for leaving you will almost NEVER get a close game, it's always a stomp, you constantly get BM'd, and even if you stayed you are just going to get a nuked dropped on your head because the enemy team has all their Feats unlocked while you have none.

    And lets not even talk about this game's poor connection and getting dropped from games every 2-3 matches.
    My reasoning for suggesting the penalty's return is to address that exact situation. This is (again) anecdotal as I don't have the data, but there was clearly an improvement to the flow of games when the matchmaking penalty was instituted several months after release. And when it was removed a few months ago with the addition of servers, that consistent flow left with it. My OP may have been slightly exaggerative, but I maintain that the majority of matches I join are in progress and the vast majority of those are to the losing team. Why? Because people get frustrated with ganks and feats and leave (because there's no real penalty leaving).

    Like many in the thread have said: people for the most part are not quitting because they need to answer the phone/door/feed their kids. They leave because they're pissed at the game's frustrating mechanics. And you know what? This is not a single player immersion type experience - you have teammates who are relying on you. Yes, your children and family are more important, but you have a responsibility to the team if you're playing a team-based mode.

    For games like Battlefield where the match can be 30+ minutes or CoD where it's a short match but you have a bigger team, leaving in the middle usually isn't that much of an applied pressure on your team/teammates. But in FH, where you have 3 teammates and 5-10 minutes to determine the entirety of the match, losing a person is a major issue. Filling that spot 2-3 minutes later (if it's filled at all) with someone who's just getting into the situation and can see the match is lost rarely turns things around.

    I'd rather wait an extra 1-2 minutes of matchmaking for a brand new game than join an in progress one (regardless if I join the winning or losing team).

    Note: I don't mean to be criticizing people or demeaning anyone's play style, but in a team based game with the particularities FH has, you really have a responsibility to your team AND players in the lobby waiting for matches, because if you "rage" quit, chances are an unsuspecting player is taking your spot, which as I noted in my OP, is usually a waste of time for that player.

    And honestly, I was just going to leave it and not respond again because I promise I'm not as distraught about it as I sound, but since servers are down I got bored. :/
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  2. #22
    well im a carer for my father if i need to leave a game i will and i should not be punished for this. i admit i have the occasional rage quit but thats more down to the poor matchmaking. example ive had the game prob 3 weeks my 1st pvp in dominion vs rep 200+ great skill based matchmaking?
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  3. #23
    The Match Making is clearly not on point...

    Since they've tried to change things this is a nightmare..

    I am in the top 5% players on PS4 and my bestfriend top 3% and while playing together.. we always get matched with players arround rep 50/60 with char rep 4 things like that while ou opponents are all between rep 120 and 200-300 and more... with sometimes many rep 5P with their char etc ... How are we suppose to win ?

    Most of the times i loose my games these days... for 2 weeks now i often have game session arround 35% win ratios etc because i always join started game with at least 400 points down and one IA etc Because my mates don't have the skill to fight my opponents, or don't know how to fight 2v1 ... (still see so many stupids top heavy and top heavy an alone opponent and so that giving him revenge and revenege again....:/).

    Another things is they are not smart.. running alone one by one to be free killed ..

    ahh this is annoying.

    1/ THe Match Making needs a big rework (not balance at all)
    2/ THe penalty needs to come back (too many IA and games in progress)
    3/ Some Char are really too strong in 4v4 (Raider, Conq... OMG)
    4/ Only dominions has enough players now.. you should incentive more for tribut etc
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  4. #24
    Originally Posted by Ubi-Boat Go to original post
    The team is investigating ways to make the matchmaking and overall experience for the player better. However, they do not have any plans to bring back the matchmaking penalty for non-ranked games. They want it to be a casual experience where if something important did come up, the player would have the freedom to leave without resulting in any serious consequences.
    It's simple, just make a "Don't join games in progress" button, that's it problem solved.
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  5. #25
    A: Damien says the bot that replaces the player is based off the player it replaced mmr level. They are looking at bringing back the leaver penalty however, no hard date but Damien said it will definently be back for the Marching Fire update

    Jesus Christ be praised.


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  6. #26
    So what's the stance. Is this not a thing anymore: "However, they do not have any plans to bring back the matchmaking penalty for non-ranked games. They want it to be a casual experience where if something important did come up, the player would have the freedom to leave without resulting in any serious consequences."

    Keep the garbage as matchmaking penalty in RANKED ONLY. First of all, half the time the matchmaking penalty didn't even work--players got kicked for defending an objective for longer than 5 seconds. Server instability, you lost connection? Guess when ubis server is back online you're going to be in penalty. No fault of your own but you get penalized. When was the last time ubi had server issues? Oh, yesterday. Second, there are times when you are playing CASUAL and your friends login and you want to play with them. You shouldn't need to commit 10 minutes to a match where you just want to play with your friends CASUALLY. Finally, you can always still join in games where you are already losing and down points. These players simply quit. Forget about stupid matchmaking penalties and balance the game already. Because the biggest penalty I see is garbage balance and overpowered heroes who make said underpowered heroes never appear in games. On the count of 3 everyone think of what I'm talking about. Oh wow, you got em all!
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  7. #27
    Originally Posted by Archaelion Go to original post
    So what's the stance. Is this not a thing anymore: "However, they do not have any plans to bring back the matchmaking penalty for non-ranked games. They want it to be a casual experience where if something important did come up, the player would have the freedom to leave without resulting in any serious consequences."

    Keep the garbage as matchmaking penalty in RANKED ONLY. First of all, half the time the matchmaking penalty didn't even work--players got kicked for defending an objective for longer than 5 seconds. Server instability, you lost connection? Guess when ubis server is back online you're going to be in penalty. No fault of your own but you get penalized. When was the last time ubi had server issues? Oh, yesterday. Second, there are times when you are playing CASUAL and your friends login and you want to play with them. You shouldn't need to commit 10 minutes to a match where you just want to play with your friends CASUALLY. Finally, you can always still join in games where you are already losing and down points. These players simply quit. Forget about stupid matchmaking penalties and balance the game already. Because the biggest penalty I see is garbage balance and overpowered heroes who make said underpowered heroes never appear in games. On the count of 3 everyone think of what I'm talking about. Oh wow, you got em all!
    Completely agree that you should not be hit with an inactivity kick for boosting. Sort of shocked that still hasn't been fixed, I was kicked while boosting two days ago. I didn't bother moving around since I assumed it would have been addressed by now.

    And I don't recall many instances of dropped connections resulting in the penalty, perhaps a few but certainly not the majority.

    Ubi's server issues were due to harassers, not the quality of Ubi's servers themselves.

    Yes, players quit in progress games they join, BUT if the player who leaves the game initially now has to think twice about leaving due to the 10 minute penalty, they may not leave and you won't end up in their ****ty spot.

    Think about the flow of games while the penalty existed vs. the flow now. You have many people rage quitting, sometimes creating a domino effect where everyone leaves or everyone except one person leaves and it essentially becomes a 1v4 or PvAI. And if a player does join that in-progress game, they're now at a major disadvantage and that's not really fair to them.
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  8. #28
    I quit for fun there is no point playing in this defense spam fest 😂
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  9. #29
    Darkmight_cz's Avatar Member
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    I agree that matchmaking penalty needs to come back in game. I understand that penalties was removed coz connectivity issues but right now servers are in good shape and I see no reason why they shouldn't be implemented back into game. Right now it's just leaving contest nearly in every match you can see some leaving players. It's really sad that I can't enjoy already started game without this crap.

    Reasons:
    To those who thinks that penalties should stay only in ranked mode I have to say its nonsense. Ranked plays are not viable right now coz very low activity. Most played mode is normal dominion where players trying hard to improve their skills. Its really frustrating when ppls leaving just coz they are owned by enemy team. How they want to improve themselves when they leave every time when enemy kills them? + those salty leavers ruining match even for allies.
    Penalties are part of nearly every online pvp game and even in quick match.

    Personally I like how it works in Hots when you leave quick match you are forced to play next 2 matches with another leavers. When you leave ranked well you will loose ranked points.

    To those who complaining about having kids and that something unexpected may occur. Well guys Iam working man I have 3 months old daughter, two large dogs and wife so I play at night when they are sleeping and there is nearly no chance that I will be interrupted. Its as someone here said poor planing. Also why anybody else must be punished that you are currently unable to play and finish match which is not that long anyway (I mean your allies)?

    That's why I saying that penalties should be implemented back in game coz right now there is no PVP 4v4 nearly every match ending with 4 players on one side and 1 poor guy in other side with 3 UI

    Last words to leavers. Guys screw your head back up pick up your balls from the ground a fight and die like pure mans ffs.
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  10. #30
    Charmzzz's Avatar Senior Member
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    Do people forget about the grace period? So, if you join an ongoing Match and you are 500 Points down, you can leave it in the first 30 secs and get no penalty. That's how it was done when Leaver-Penalty was active.

    If you have to leave due to special circumstances at YOUR home then it is YOUR problem, not mine. I don't want to sound rude, but I simply don't like to play with 1-2 Bots against people in my skill bracket. Even Level 3 Bots are food there...
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