🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    Breaking news: Kensei doesn't have to hit you to hit you.



    Yes yes I'm *****ing about kensei bla bla bla but you can't lie to yourself and say this is acceptable. Not to mention is instant zone attack track target swap right at the end, how is that in any way reactable or at the very least fair? There should be a QoL change that makes it so any attacks thrown within .5 seconds of target switching to an enemy not in your 120 degrees frontal field of view don't track to them.

    here is a bit higher quality link
    https://gfycat.com/VariableSelfishGermanspitz
    Share this post

  2. #2
    This is the result of a poor Internet connection, nothing to see here.
    Share this post

  3. #3
    Vakris_One's Avatar Senior Member
    Join Date
    Oct 2015
    Posts
    3,449
    His first hit is a bit wonky in that it didn't seem to connect with you properly yet you took damage. Definite momentary glitch there with the hit boxes. Why you think this is a problem just with Kensei rather than the all-around game bug/glitch that it really is, I do not know. You really should consider giving it a rest with the anti-Kensei bias colouring your every bug report lately. You've tried to associate every random bug and glitch you've found out there to Kensei, even the ones that did't involve you fighting against or playing as a Kensei yourself.

    As for his zone hitting you, every attack that someone makes when they are unlocked automatically seem to track to an enemy opponent if they are within close distance of you and it's not just zone attacks either. I'm not sure why this unlocked tracking mechanic exists but you just have to keep your wits about when in close proximity to an enemy that isn't locked on to you just in case they choose to use an unlocked attack. At least unlocked attacks are no longer faster than locked on ones so that's something.
    Share this post

  4. #4
    Originally Posted by PepsiBeastin Go to original post


    Yes yes I'm *****ing about kensei bla bla bla but you can't lie to yourself and say this is acceptable. Not to mention is instant zone attack track target swap right at the end, how is that in any way reactable or at the very least fair? There should be a QoL change that makes it so any attacks thrown within .5 seconds of target switching to an enemy not in your 120 degrees frontal field of view don't track to them.

    here is a bit higher quality link
    https://gfycat.com/VariableSelfishGermanspitz
    ... haters gonna hate.
    Nothing crazy there
    Share this post

  5. #5
    Originally Posted by Vakris_One Go to original post
    His first hit is a bit wonky in that it didn't seem to connect with you properly yet you took damage. Definite momentary glitch there with the hit boxes. Why you think this is a problem just with Kensei rather than the all-around game bug/glitch that it really is, I do not know. You really should consider giving it a rest with the anti-Kensei bias colouring your every bug report lately. You've tried to associate every random bug and glitch you've found out there to Kensei, even the ones that did't involve you fighting against or playing as a Kensei yourself.

    As for his zone hitting you, every attack that someone makes when they are unlocked automatically seem to track to an enemy opponent if they are within close distance of you and it's not just zone attacks either. I'm not sure why this unlocked tracking mechanic exists but you just have to keep your wits about when in close proximity to an enemy that isn't locked on to you just in case they choose to use an unlocked attack. At least unlocked attacks are no longer faster than locked on ones so that's something.
    I'm pretty sure you're referring to the shinobi deflect bug post I made about kensei. Yes I blamed kensei because IT ONLY HAPPENS WITH KENSEI. With the title yes I made a joke saying it was his dodge attack armor that prevented him from being hit with the deflect, but it doesn't change the fact that it was a kensei-specific issue. And I don't think this is a one-off glitch with hitboxes, I swear that I constantly get hit by kensei when I know I'm out of range, its just that I wasn't in a 1v1 situation here so I saw it from a new angle.
    Share this post

  6. #6
    Originally Posted by Kobi_Blade Go to original post
    This is the result of a poor Internet connection, nothing to see here.
    "poor internet connection" When we were both around 35 ping... sure. Plus, looking in the top left there are no network problem alerts.
    Share this post

  7. #7
    Originally Posted by Siegfried-Z Go to original post
    ... haters gonna hate.
    Nothing crazy there
    Hating on getting hit with dark souls-esque phantom range? Sure.
    Share this post

  8. #8
    There is something going on with Kensei and Berserker ang pretty much everyone is ignoring it. Their attacks often go through your block. And no, I am not talking about unblockables.

    There was a topic couple of months back where someone had same experience as I do. Moderator told us that he will ask around with developers but it seems nothing happened.

    Anyway, I am pretty sure I am not crazy because it almost exclusively happens with Kensei and Berserker. Does it have to do something with animation, programming I have no idea. But it does happen and someone should look into this.
    Share this post

  9. #9
    Breaking news, hitbox isnt perfectly aligned with the animation and got 10cm of extra range.

    Also:
    "I am attempting to parry attacks locked on someone else and get hit, this is so sad, can we nerf kensei?"
    Share this post

  10. #10
    Realistically, we all know kensei has more range than he should. And his attacks make him slide like he's on ice. They should probably... I don't wanna say nerf... But fix his attack boxes. Because they're obviously ****ed up
     1 people found this helpful
    Share this post