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  1. #1

    Orochi Light Attack Spam

    Is there any way this is going to be fixed. They gave him bloody light attack spam under name of reworks. Its just disappointing. We as console community complained about PK light attack spam. They created infinite light attack spam with Aramusha. Now we have Orochi. It just shows how devs are detached from the community. Why adjust the game based on PC while biggest player base is on the console?

    Its a real struggle on console. I keep losing to people just because I can’t react on time. If I get hit by one light I get hit from all combo. I have to try ridiculously hard to block. Parrying is complete guess. Then I get GB coz I’m so focused on blocking. How can I win against a guy that his single light attack is faster then every single move I have? Yeah sure I have to bait. What if he doesn’t do dodge attack? I can’t keep blocking forever.

    Let me give you a comparison how fast he is. He can do back step attack as soon as throw warden zone. His heavies are nearly as fast as my Nobu light maybe even same. I’m forced to play Conq so I can do full block stance to block light spam
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  2. #2
    While I feel for you on some level please don't lump all of us console folks with yourself. Not all of us share your issues with "light spam" I certainly don't.
    They're not detached. They've stated on more than one occasion that these changes are made for the overall health of the game. While it might sound smarter to appeal to the lesser skilled bigger casual portion of the game it completely guts the longevity of the game to do so. Because you're shortening the skill gap on a massive scale by having things being slower and easier to react to. If a person can master the game quickly and easily the person doesn't feel as accomplished as they could.

    If you eat the first hit of a quick light chain and are a reflex hero switching to try and block the second one immediately screws you. Don't do that.
    His rework didn't give him faster heavies afaik. So you must have always struggled against those. Nothing will be fixed because there is nothing to fix.
    This is a player made issue not an actual game issue. You can either commit to trying to better yourself as a player through looking up guides, using training, and picking up the hero yourself to learn the feel of them. Or you can accept the game isn't for you anymore and move along.

    The devs are not going to go back to the slower and more easily played game. This is something you're going to have to accept if you want to continue to play. Bashing them is not only not productive but is also uncalled for.
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  3. #3
    Originally Posted by Knight_Raime Go to original post
    While I feel for you on some level please don't lump all of us console folks with yourself. Not all of us share your issues with "light spam" I certainly don't.
    They're not detached. They've stated on more than one occasion that these changes are made for the overall health of the game. While it might sound smarter to appeal to the lesser skilled bigger casual portion of the game it completely guts the longevity of the game to do so. Because you're shortening the skill gap on a massive scale by having things being slower and easier to react to. If a person can master the game quickly and easily the person doesn't feel as accomplished as they could.

    If you eat the first hit of a quick light chain and are a reflex hero switching to try and block the second one immediately screws you. Don't do that.
    His rework didn't give him faster heavies afaik. So you must have always struggled against those. Nothing will be fixed because there is nothing to fix.
    This is a player made issue not an actual game issue. You can either commit to trying to better yourself as a player through looking up guides, using training, and picking up the hero yourself to learn the feel of them. Or you can accept the game isn't for you anymore and move along.

    The devs are not going to go back to the slower and more easily played game. This is something you're going to have to accept if you want to continue to play. Bashing them is not only not productive but is also uncalled for.
    Remember a while back when i was 100% certain my reflexes were on point but i still got raped by the light spam? Well now im 100% sure they've lowkey done something to the lag/delay, suddenly i can block them no problem. I still steuggle against god-tier rochis but spammers don't last a second versus me anymore lol.

    Im playing daily so i might just have adapted to it but i swear to god it felt like one day i had huge issues with it and the next morning i was blocking them no problem.
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  4. #4
    Originally Posted by kristopee Go to original post
    Remember a while back when i was 100% certain my reflexes were on point but i still got raped by the light spam? Well now im 100% sure they've lowkey done something to the lag/delay, suddenly i can block them no problem. I still steuggle against god-tier rochis but spammers don't last a second versus me anymore lol.

    Im playing daily so i might just have adapted to it but i swear to god it felt like one day i had huge issues with it and the next morning i was blocking them no problem.
    Two things they did that probably helped you was the addition of their new latency system. Where they added 33ms to nearly every offensive action in the game. Essentially making nearly everything a frame longer. And they also made some under the hood tweaks to reflex guard. Which lessened the chance of being stunlocked to death (from my own testing) but didn't remove it entirely. Plus playing a lot does help.
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  5. #5
    Originally Posted by Knight_Raime Go to original post
    Two things they did that probably helped you was the addition of their new latency system. Where they added 33ms to nearly every offensive action in the game. Essentially making nearly everything a frame longer. And they also made some under the hood tweaks to reflex guard. Which lessened the chance of being stunlocked to death (from my own testing) but didn't remove it entirely. Plus playing a lot does help.
    Ah that explains it! The game felt so much smoother but since i didn't know this i kept telling myself thst im just imagining it lol
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  6. #6
    UbiJurassic's Avatar Community Manager
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    Thanks dThe fight balance team has been keeping an eye on how the Orochi has been performing since the introduction of the rework. While there aren't any balance changes coming at this time to the hero, we will certainly let players know if we do. We're also more than happy to forward feedback players have to share regarding the Orochi.

    I'd love to hear what others think of the Orochi since their rework. Is light spam a serious issue with the character or does it simply take time to adjust to the changes made to them?
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  7. #7
    Originally Posted by UbiJurassic Go to original post
    Thanks dThe fight balance team has been keeping an eye on how the Orochi has been performing since the introduction of the rework. While there aren't any balance changes coming at this time to the hero, we will certainly let players know if we do. We're also more than happy to forward feedback players have to share regarding the Orochi.

    I'd love to hear what others think of the Orochi since their rework. Is light spam a serious issue with the character or does it simply take time to adjust to the changes made to them?
    I think it just takes time. Kensei's rework spooked a lot of people as well until people learned how to deal with it. Same thing with Orochi. And anything new in general.
    While you're forwarding info to the team though you should mention to them that the follow up light after storm rush lands (wether it's blocked or it hits) is buffered. Meaning the attack is slower than it should be. I've been told the devs are aware of the buffered attack issue already. But unsure if they know about it in that specific instance. So i'd appreciate you sending that their way.
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  8. #8

    Orochi spam

    For someone that has played For Honor since the beta, Orochi has always been a great character in my opinion. I felt as though he focused on changing his attack patterns and playing mind games in a way with his opponent instead of relying on combos most of the time. After his rework I feel as though all I see now is the orochi player base soley using the triple light combo (on console). It is honestly detering me from wanting to play the game because I see it so much, it just makes me upset to see such a good character be reduced to one combo set for 95% of a fight. I realize that people say this is a player base issue, but either way I feel as though devs could fix the problem with another rework. I personally am not great at coming up with ideas to replace or change the combo so I will leave that to the devs or others that may have ideas. I just feel as though combos such as this brings toxicity to the player base, with people becoming high reps with this combo really as their main weapon and then taunting how they beat you with it. For casual players that do not have the time to master parrying/blocking/deflecting someones move sets, this should be changed.
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  9. #9
    Originally Posted by UbiJurassic Go to original post
    Thanks dThe fight balance team has been keeping an eye on how the Orochi has been performing since the introduction of the rework. While there aren't any balance changes coming at this time to the hero, we will certainly let players know if we do. We're also more than happy to forward feedback players have to share regarding the Orochi.

    I'd love to hear what others think of the Orochi since their rework. Is light spam a serious issue with the character or does it simply take time to adjust to the changes made to them?
    I am arround rep 100 on PS4, get a K/D (not KAD) ratio arround 2 with my kensei (main) and despite of his strong guard, i have big troubles dealing with Roch lights spam.. it is really really too fast for console... it is at least as horrible as Pk ones.

    And i say this while playing Kensei, but playing an assassins... you can't do a thing if a Roch only spam lights you to death..

    That's really a problem because more than to be a stupid gameplay.. Orochi now requires no skills at all.. this is probably the less skill Char of the roaster now.. that's not nice for Old Roch mains .

    And that's Horrible as a new player, rep 25 for exemple can sometimes win against more experienced player just by spaming lights..

    I believe this is not about time to adapt to.. it is just too fast. Really. And this is a non-sense compare to the rich mechanics of this game.. that's a waste of the gameplay possibility this game has..
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  10. #10
    DrinkinMyStella's Avatar Senior Member
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    I played a rep 0 last night in a duel and he was using orochi and I got destroyed he didn't even do anything special, no zone attacks, no swift strike and no riptide he just used lights and I swear I can beat high rep players but literally the light spam was interrupting everything I did, I try and parry but my reaction on console can't see it quick enough. I block and wait till I think its safe to go but 1 light interrupts my whole chain. I hoped on with zerker and won easily but it just goes to show that his light spam to too quick.
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