I don't really agree with giving everyone an unblockable from neutral. Even if they didn't guarantee damage it still is bypassing blocking as a viable strat. You're not addressing the turtle problem that way. You're ignoring it.Originally Posted by DrinkinMehStella Go to original post
I think the reason people don't see headbutt/kick from cent as openers is because it's a 1 dimensonal move that is just dodged. Dodged/blocked are considered the same thing in some discussions.Originally Posted by DrinkinMehStella Go to original post
Shoulder bash confirms damage though. same with pommel strike. Glad is the only thing like what Stella was talking about. I still disagree about giving everyone one of those.Originally Posted by PDXGorechild Go to original post
Agreed. Unblockable is not the only opener option.Originally Posted by Knight_Raime Go to original post
I was more referring to having hidden stance as a thing you can soft feint into combo. It still retaining everything you can do with it now. Though if that were a thing her stamina consumption on feint would have to go down. And her HS would have to be nerfed in some fashion. Maybe it finally gets brought in line with all other full blocks where you can't tech being GBed. Her combos need to be buffed as well. But more access to hidden stance in that fashion would let her be more aggressive. Which is her main problem at the moment.Originally Posted by Fairemont Go to original post
Range matters a lot less now. Many heros have her range. Even Shinobi can light as far as she can. I don't think anyone has her current reach of her back step light. But her normal lights? Absolutely. The only empty light technique she has is if someone tries to come in for a whiff punish then she can follow up with a delayed light from the opposite direction for double light bleed poke. But the timing/range is very strict on that and hard to do.Originally Posted by The_B0G_ Go to original post
Do you mean her hidden stance cancel feint into a combo? That is doable... sort of?Originally Posted by Knight_Raime Go to original post
Like lets say you were doing her triple light combo. Currently you can only hidden stance with the first light. What I want to see is that during her second and third light you can hidden stance. Essentially I want her to be able to hidden stance almost all if not all of her attacks (kick withstanding obviously) so she can break way from her combo structure to mix up and throw off the opponent. I'll link you a thread from the competitive subreddit for a rework for her.Originally Posted by Fairemont Go to original post
I don't agree with everything they proposed. But they do a good job at identifying her issues and come up with a lot of changes i'd like to see: https://www.reddit.com/r/Competitive...l_tweakrework/
That is what I was saying, yes.Originally Posted by Knight_Raime Go to original post
I would not mind seeing her generic combos feintable all the way through.
Ah alright. My bad on the misunderstanding on your first reply to me then.Originally Posted by Fairemont Go to original post