1. #1
    StormPsykoz's Avatar Member
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    Community's wishlist thread - Post what features you'd like to see in the game!

    So now that we officially know there is a new game, I guess we can start off a thread on what features we would like to see appear in it. Let your creative minds speak, gents.

    Personally, I'm giddy for an editor object workshop functionality. Since you'll apparently be able to share rider outfits and bike skins with others, I'm hoping we can do the same for custom objects we've built in the editor and are willing to share with others.

    I'd also welcome in-game editor tutorials with open arms.
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  2. #2
    Some really really deep customisation on the bikes. I want to rip off all plastic and make it naked, or partially, or make a rat-bike plastered with stickers and mismatched paint. I know theyve said the customisation is improved but im sceptical
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  3. #3
    A training mode on each map which allows you to play any checkpoint in a track (just like in the editor) would be really nice. You wouldn't be able to finish the track in this mode, OBVIOUSLY. It would help a lot new players to train on specific CP, especially if those CP are close to the end. It would also help the ninja community, no need to upload every single CP of a track.
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  4. #4
    STATISTICS
    I love statistics and would like to see a real deep analysis of tracks that I have build.
    The replays obviously gives a good indication but I would also like to know what happened when riders quit or times-out.

    So, a total statistic for stuff like;
    How many restarts for each CheckPoint. (Including the first)
    Total playtime between each CP
    Total ride-time on the track
    Where do riders quit or timeout.
    How many times have the track been started.
    Total length the track has been driven.
    Etc etc....

    All that good stuff....

    Not everyone's cup of tea but I think it could not only be fun for statistic-nerds
    but also a tool to help find inconsistencies in a track and ultimately help builder's create obstacles that are at the same level.
    If a 10CP track have 70% of the riding-time and restarts on CP6 then maby the builder should take a closer look at the obstacles in that cp.

    ---

    Quick extra wishes:
    Ability to take additional screenshots of the track, maby a total of 3 in addition to the main thumbnail.?
    More characters to describe the track, what we have now are sometimes way to short.
    And finally, the rating system needs a do-over, a couple of thumbs-down can bury a good track into oblivion in the blink of an eye.
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  5. #5
    Originally Posted by scarrha34 Go to original post
    A training mode on each map which allows you to play any checkpoint in a track (just like in the editor) would be really nice. You wouldn't be able to finish the track in this mode, OBVIOUSLY. It would help a lot new players to train on specific CP, especially if those CP are close to the end. It would also help the ninja community, no need to upload every single CP of a track.
    +1 i think this is a great idea!
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  6. #6
    Seperate Leaderboards for each track with every bike. This would also add a lot more competition on every track to get a good time with every bike and u would not only play with the same 1 or 2 like in Fusion. Same with Medal system, u can get bronze, silver, gold and plat with each bike. 5 bikes = 20 medals.
    x-platform at the beginning? at least for track central.
    Disabple checkpoints on a track?
    Practice Mode for each track, unlimited time and no fault count.
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  7. #7
    Hopefully I Resize System, Better underwater shaders, Each objects having separate physics bubbles, transparently adjust for objects & Waving Animations like an actually flag moving with the wind scripts card, Also shapeable effects areas like squares or circles and also effect cancels areas for global area effects and having an indoor area ! would be awesome !
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  8. #8
    Also ReNameable HUD menu for skillgames & Custom HUB 2D art for HUB only like ammo. values counts visual icons maybe a icon creator or premade examples icons for new builders
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  9. #9
    - me a lot of pre-established animations
    on the camera (earthquake for example)
    on vehicles (turns, crash)
    on the helicopter (followed by the bike ...)
    on the sets (which collapses ....)

    so as not to have to break my brain, and look for 20 hours the solution
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  10. #10
    Gulzt's Avatar Member
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    Jun 2014
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    1) I would wish for cross-platform leaderboards
    2) An attempt to cliassify the difficulty of a track that is more objective than our current Ninja level system.
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