🛈 Announcement
Greetings! The Division forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1
    Ubi-Johan's Avatar Community Developer
    Join Date
    Oct 2016
    Location
    Base of Operations
    Posts
    2,597

    The Division 2: After Level 30 - The End Game



    Welcome to The Division 2's endgame! We are building the post-level 30 adventure with an "endgame first" philosophy in mind, introducing a range of innovative activities on Day One. The fun does not stop once you reach level cap. In fact, things are just getting started.

    The first leg in your end-game progression journey begins by choosing a Specialization after completing the main campaign. Specializations are a brand new character progression system that places both loadout customization and raw power in your hands as the player. After choosing a Specialization, you will gain access to a plethora of skills, mods, and talents that enhances how you play The Division 2. The most iconic feature associated with Specializations is Signature Weapons—powerful firearms that will definitely leave a mark on those standing in your way. The three Specializations available at launch are:

    • The Sharpshooter - unlocks a powerful .50 caliber sniper rifle and a set of tool mods and skills tree allowing to change the tide of a firefight even from afar.
    • The Demolitionist - unlocks a destructive grenade launcher along tools and skills focusing on disrupting enemy plans and entrenched positions.
    • The Survivalist - unlocks a precision custom crossbow firing exploding bolts and tools and skills that leave little chance for enemies to recover after being hit.

    Once you've chosen a Specialization, you are not locked in – you can always choose another if you want to try it out, and progress all of them individually on the same character.

    With a wide range of activities available at endgame, including the challenging 8 man raids, you will need to practice your skills. Choosing a Specialization gives you the tools necessary to adapt your role to any forward-facing challenge. Equip the loadout that suits the situation best, leverage the competition, and prepare your assault!

    /The Division Dev Team
     15 people found this helpful
    Share this post

  2. #2
    What are tool mods?
     1 people found this helpful
    Share this post

  3. #3

    Resources

    So Ubi, I know the title is short but allow me to explain. In The Division you needed to run around and collect resources from the encounters and main missions to unlock upgrades to the Base Op. I believe that one of the short comings of said resources were that once you unlocked all upgrades for a branch in the Base Op, you didn't need to farm them anymore and it made the rest of said encounters useless.
    So here's the big question. Is there going to be some sort of system like that in The Division 2 and/or will said resources be a little more relevant in the late game? I would love to see something were you can customize your signature weapon using the mods you've created, and maybe make an ultimate ability that you can build up to with said signature weapon. Like how in MMOs such as ESO, if you level up an ability you can give it a secondary effect that does something good for you or your team. Seeing a system like that In The Division 2 would be a very interesting and fun thing to see.
     1 people found this helpful
    Share this post

  4. #4
    Are there plans to expand the specialisations?
    Share this post

  5. #5
    Will there be a survival, as in division 1?
     1 people found this helpful
    Share this post

  6. #6
    not at Launch may down the road Marius
    Share this post

  7. #7
    AdmiralLW's Avatar Banned
    Join Date
    Nov 2016
    Posts
    416
    Less skills more "Specializations." TD2 really seems it will be shallow.
    Share this post

  8. #8
    Loved survival
    Share this post

  9. #9
    I did not win anything doing the end game, there was also something to do. I was very confused and did not understand what I needed to unlock new things.

    I do not understand English well but the lack of claresa of what I could do, even consulting the site were not enough.
    Various vague information about the game.

    I was not aware of that, because I played for hours and could not unlock anything.

    I hope the next beta gets easier to understand what I need to do.
    Share this post

  10. #10
    Ya but the setting for the game is summer time , so doing survival are you going to have to cool off at the public water fountains? I loved survival too
    Share this post