Unit level not displayed is a bad idea
Love the game, legendary rank 500ish, never had a complaint. Never agreed that cheating is an issue, those complaints mostly come from bad losers. Nerfs are a necessary evil for balance, even when I was hit hard by one I still find it necessary. Bugs are bugs and will get fixed.
This new change might sound minor, however I think it is incredibly frustrating and puts a game that is already a bit of a grind at extreme risk of becoming too repetitive. By not displaying an enemy units level you add an extra annoying task of tapping and holding EVERY enemy summoned in EVERY game. It is extremely annoying and repetitive and is sapping the fun right out of the game.
It is necessary to know the enemy card level in how you respond, especially in competitive ranks, so you will always constantly be pushing and holding. As a result reaction times will be drastically slowed down and games will be less thrilling and immersive as you're always pulled away from the game to press and hold and check level and then react and then do that to the next cards and repeat. Everyone in my clan and online is blowing up and disagrees with the change.
I understand it might streamline performance but trust me it isn't worth it. I honestly think it could be a final straw or contribute to people's frustrations and them quitting the game. Please change it back for your own sake and for the fun of the game.
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