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  1. #1

    Bullet sponge 2.0 ?

    Please make the game stupidly bullet spongy. i hate the idea of not being able to kill enemies that has no helmet with a sniper headshot or shotguns being so weak and takes an entire 10 shots to kill an enemy
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  2. #2
    I really hope we will not have bullet sponges this time if they can make it something similar to destiny ai mobs that will be grade easy to med kill
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  3. #3
    RushLoongHammer's Avatar Senior Member
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    I don't mind sponge if it's justified like was shown in the trailer with the dude with all the armour Or in the Division 1 with the LMB shield guy.

    If a normal dude without armour can tank a 50cla shot to the head, the bullet sponge is a little high.
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  4. #4
    joelsantos24's Avatar Senior Member
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    From what I gathered, they realised how nonsensical it was, to see a skinny guy with just a sweater on, taking one or two magazines to kill. That is to say, there was a huge focus on realism around you, but then a skinny guy took ages to kill. Hence, they're apparently changing the approach. The Tanks will be much harder to kill, since they carry a lot of armour. On the other hand, light-armoured NPC's will be much easier to kill. Considering the fragile shooter vs. RPG balance, they seem to favour the shooter component a bit more, this time around, which is welcoming.
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  5. #5
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  6. #6
    's Avatar Senior Member
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    The 8-man Raid is probably where all the bullet sponge is. If there isn't any, we'll just walk through that like it's a day at the park.
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  7. #7
    Originally Posted by Merphee Go to original post
    The 8-man Raid is probably where all the bullet sponge is. If there isn't any, we'll just walk through that like it's a day at the park.
    There's plenty of ways to make it harder without overdoing the sponginess. We'll have to see how mechanics-heavy it is.
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  8. #8
    RushLoongHammer's Avatar Senior Member
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    I noticed in some gameplay that the purple dudes with armour bars don't lose parts of their armour when shot. Rather their armour bar behaves like Div1 armour, like an additional health bar.
    Not saying it's bad but I thought when I saw the fight with the armoured elite NPC, that NPCs with an armour bar might show armour destruction in game.

    When you kill an enemy it sounds like a coin dropping?
    Once you notice it, its quite annoying to hear repeatedly.
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  9. #9
    Eval_Hell's Avatar Member
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    From the game-play I've seen it doesn't look as bullet spongy as TD1, but I think the damage for/against can be ranked up even more. I'd like TD2 to become a little more tactical and if you're out in the open, then you're a sitting duck, it is a cover based shooter after all
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  10. #10
    Corrupt.be's Avatar Senior Member
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    Nothing should be spongy except tanky characters/players.
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