For Honor’s biggest and most ambitious update ever is coming October 16, 2018. With a new faction, 4 new heroes, a new 4x4 mode, significant visual enhancements and unlimited single player and 2-person co-op PVE mode yet to be revealed, Marching Fire expands the world of For Honor like never before.
RELEASE DATE: OCTOBER 16, 2018
NEW PVP GAME MODE: BREACH
Live the fantasy of storming or protecting a well-fortified castle equipped with ballistas, fire cauldrons, and archers.
Attackers must breach the castle using a battering ram, while defenders must try to stop them at all costs to protect their lord.
This strategic, team-based multiplayer mode brings an adrenaline-fused layer of depth to the game, along with three new maps.
NEW HEROES: THE WU LIN FACTION
Shaolin
The Shaolin are fierce warrior monks known for their athletic, monkey-like fight style, and their prowess with a staff. They hold their written prayers close to them at all times.
Tiandi
The Tiandi are loyal protectors to Kings, Queens, and Emperors. They are masters of the dao blade, the weapon of choice for these Royal Guards.
Jiang Jun
The Jiang Jun are generals among the Ancient Chinese armies. They are wise leaders who have mastered the guandao weapon.
Nuxia
The Nuxia are trained bodyguards and assassins who often disguised their talents through dance. They are deadly artists of the hook swords.
SIGNIFICANT GRAPHICAL ENHANCEMENTS
Marching Fire also brings free graphical enhancements to the world of For Honor with updated and enriched textures, improved global illumination, and new sky and cloud technology. Further improvements include an updated user interface that will allow players to get into matches faster.
Before
After
ENDLESS PVE MODE
A new mode, yet to be revealed, offering unlimited single player and 2-person co-op PVE content.
Little more backround info on the new heros:
~Shaolin or the "monk" hero is an assassin. He's got some undodgable dash attacks. Unique ability to hold into some kind of stance. Which will allow him to continue a combo, fake out something to attack more, or end something with a powerful blow. Looks to be a mix between highlander and nobushi.
~Tiandi is the new vanguard. Seems to have a psuedo deflect that has an unblockable follow up. (think valk/kensei dashing into an attack to bounce it off.) described as a fighter mixed between kensei and shinobi. Dash attacks can be faked out into something else, zone attack can be soft canceled into his kick. he's got his kick that comes from finishers and some elbow unblockable that comes from starter moves.
~Jiang Jun is the new heavy. Described as most attacks being zone attacks. meaning large sweeping attacks. They cost a lot of stamina. But he has a stance similar to nobushi's that lets him regen stamina pretty fast. I think he also has some fake outs.
~Nuxia is the second assassin. Her unique thing is the ability to grapple your weapon if you block her attacks. Which lets her damage you. Not much else was said about her. Was encouraged you parry/dodge/attack her while she attacks instead of blocking everything to deal with her.
While I'm mostly excited to see this update there's a few things that concern me.
1) Character updates/rebalances. There's still a lot of characters in need of love due to under performing and with new characters incoming it feels like this will now be sidelined for the most part. Masked as a "lets see how the new guys change things."
2) Older character replacement. While I may be wrong it feels like these new characters are able to do what older characters can do but better.
Nobushi is supposed to be the long range attacker with a unique hidden stance. She quickly lost her ability to fight properly at long range and now we are potentially seeing a much better HS with another character who doesn't take a stamina hit but a buff... Sorry but she needs a serious rework or we may as well not bother having her.
The best thing going for the Valkyrie was her Spear Sweap and now we have seen a character who has a faster version with a much quicker recovery.
What was one of the biggest pet peeves people had with the Shaman? Her effective throw distance. Now we have a character who has a vastly superior and (seemingly) easy to access kick (RIP Aramusha) which seems to have a larger knockback range than the Shaman but also knocks you over (RIP Valkyrie yet again).
3) Will the addition of even more heroes slow the rate of new weapons/armour skins even further or will we see some new ones upon the release of the new faction? Same can be said for Executions.
4) Will these new heroes bring in more new feats? If so, will this be after a rebalancing/reworking of current feats or will this mean that rebalancing them will be neglected even more?
I think it's better to move my thoughts in this thread.
Well, now we all want to hype E3 reveals. But when all "wow" effect gone, I started to be septic about all this.
Let's go through all we know already, and what it could bring to us.
1. Bring new players. Well, unfortunatly I really doubt this free starter edition week will help. Game are too complecated now. And if newcomers will start to play, face ultimate rivals with all game mechanics I can't imagin how they could get through this. What could bring new players to the game it is simplification of the combat system at all to make it more friendly. I got couple friends who bought Starter Edition in the end of season 5. They already abandoned For Honor. And 70-80% of free new comers will do the same. Grind is awful now and brings nothing, but pain. I even don't want to buy new characters, cause I'm terrifying of new "road to top gear" travel...
2. New characters. Well, it's awesome, I believe to see four new characters for the game. But what about balance and all this stuff? What about reworks? Will we see all needed reworks in season 7? If new chars bring new mechanics (like all DLC did), so we will need another round of reworks to made old chars compared with new ones. No proper information about it.
3. Well, all this announcements cool, but release date is 16th of October, so it will happend in season 8. So, no big things for season 6 and 7? I doubt that devs didn't mention something,that they have for upcoming season. Reworks it's something necessary before new chars, but if it's all content for summer, so it's no big reason to play until 16th October. Still hope devs will say more on next Den.
4. If you think about new armor for Warden, check trailer again. This big guy looks like boss in siege mode, NPC. Maybe we will see his armor for Warden, but I doubt it.
5. New faction for broken faction wars. I think Vikings will take season 6 as well, and I really can't see any real reason to care about faction wars now. So if this system will not change until China factions will be released, we have even more broken faction wars.
6. In the end of it all, siege mode looks strange. 4v4 in siege? Really? Maps will be small again? Same mistakes that were in Dominion have their chances to be in Siege Mode.
So, while I want hype all new content, I really can't see how all this will help to make For Honor more popular. This content only for current players and some % of old ones, who maybe will return.
Still, I wait for next Den for more information.
Nicest Update you ever announced ... really had to sing and clap my hands for some time. The new Breach Mode is so so so creative and you really heard to the Community and brought the ideas into the game. So GORGEOUS !!!
Exactly what this game needs.
Chocolate for the eye.
But PLEASE also consider to use Dominion Maps like Citadell Gate or Shard for the new Mode too.
I ever wanted to know, what is behind their gates. Make all maps have slight differences in their defensive tools.
Really happy to see the game growing and evolving.
I can well imagine that Ubi could not cover one of the worlds biggest markets, also in gaming, with their for honor game. China.
A Chinese player would for sure never touch a Japanese warrior, and they sure have no real connection to knights and vikings. This update should open up the entire market.
Though I do not really connect to Chinese fighters, I definitelly appreciate a new game mode and permanent PvE.
And season 7 still leaves room for some reworks before .. :-D