KotakuOriginally Posted by Stedmister Go to original post
That's lovely and all, but the core of AC...the core of any game lies in the gameplay and art, because that is what defines and drives the moment to moment experience. It's a popular opinion that the modern day narrative and all the precursor nonsense (Well, IMO it is nonsense) gets in the way of historically accurate sneaky stabbing.Originally Posted by MnemonicSyntax Go to original post
Art - visual and aural - is subjective to a great extent and we've seen a wide range of changes to the series in this regard. Sure, they checklist certain items like iconic sounds and visual signatures, but by and large this has been rather fluid within the franchise. So I don't really mind the tonal shifts.
Gameplay - it's been consistent by and large, up till Origins. I have no doubts that Origins and even Odyssey will be fun, well made games, but the attachment of the 'Assassin's Creed' tag does come with certain expectations, for a segment of the playerbase. I can certainly speak for myself and tell you that this (Origins and Odyssey's design direction) is the farthest thing from what I want in an AC game.
I couldn't care much about the non-historical narrative, but I did enjoy the urban ninja gameplay and "social" stealth the series offered. It's become an action-RPG, not what I want from this particular franchise, because there are others that scratch that itch.
Hey everyone, I'm a sucker for the Assassin's Creed series and have always been. I loved the latest installment tho I felt it got a bit away from the whole assassin and stealth gameplay.
After watching a lot of gameplay for Odyssey I'm turned off. Why not just create a new IP and make that IP an action RPG instead of using the Assassin's Brand? After the release of Origins Ubi said they learned from the break from Assassin's Creed annual release and now they are doing it again, and it's not even Assassin's Creed. Judging from the available gameplay this is a moderate re-skin from Origins and some new implemented RPG elements. We don't even have the hidden blades anymore, but a "legendary" dagger.
I'm not saying Odyssey will be bad or anything as a game, what I'm saying it's NOT Assassin's Creed.
The E3 trailers really dropped my expectations for the game, but I don't rant it
and post false information on the forums because of some small footage and cinematics. Instead, I looked into it and as a fan of Origins, I truly believe this will be even better.
Nobody seems to have mentioned that we in Odyssey have our own ship and crew just like Black Flag, fully customizable. The map is twice as big as Origins, so you both can explore the sea, the main land, and the archipelago.
It is also obvious that they focus on the rpg aspect of the game. Do you want to be the "assassin" (not a real one), roleplay as one. Equip the hood, kill your targets from the shadows, stealth gameplay has been improved since Origins. You don't have to wear a helmet or rush into battle if that isn't the gameplay you seek. You don't have to be a woman if that isn't the character you want to be. We've never had an Assassin's creed this far back in history, it's obvious that we won't have the equipment (Hidden blade, or maybe we get it at the end of the game?) or
the brotherhood (Bayek and Aya started it) that we've had in earlier installements. Personally, I just think this is interesting and I'm looking forward how they built the story without these.
But I understand why people don't see this as an Assassin's creed anymore, you aren't one but we weren't in Origins either. The story fits Assassin's creed though, you wear a piece of Eden as your main weapon, the plot includes family revenge alike Ezio and Bayek's and the backstory of the first civilization. Still, this is very different and I understand if people do not like the change.
I wholeheartedly agree with you. They created Assassins Creed as a separate IP from Prince of Persia, even though it was initially supposed to be a POP game. And I get that franchises evolve but it seems that as the game is evolving it is just stepping away from its roots and like you said should become a new IP as well. Calling it Assassin's Creed gives it instant name recognition and therefore built in marketing. What might be worrisome is that had they created another IP based of of AC perhaps Assassin's creed would no longer exist much like how prince of persia was discontinued. It's funny how they created Skull and Bones because of the success of AC 4, why not do something similar for what odyssey is.
The thing I find interesting Is the time period. We already know that there are some Assassin's Creed ties to Greece with The first hidden blade being used to Kill Xerxes and Alexander the Great succumbing to an untimely end at the hands of someone held in high esteem to the brotherhood but why the Peloponnesian war? It is a great backdrop for a game but seems to ignore what has already been established in the franchise.
I also find it interesting how through today's Ubisoft conference they talked about getting community feedback and the involving the community on their other games. But it seems like when it came to Assassin's Creed they do what they want and damned be the fans. To say the game is an assassin's creed game because it follows the modern day story is laughable. We hardmey play the modern day story and since Desmond and even then, these sequences pull you of of the game. But if the idea is that we can just use the animus to check out any point in history unrelated to the brotherhood then it is hardly Assassin's Creed anymore. Hell have it be in the assassins creed universe but some sort of offshoot where you have the opportunity it to be a templar or any historical figure or time period. But I guess since the most time played in any AC game was in origins I guess the people have spoken.
All of this being said, it does look like an impressive and entertaining game, I am looking forward to playing it, I just feel like it didn't need to be called Assassin's Creed.