I'm totally excited about this one. I absolutely loved Origins despite being a Bethesda and Projekt Red fanboy. I am preordering this right now. I was hoping we would get that demo if we preordered, like I.O. did if players preordered Hitman 2. No problem I will wait 3 months. Do we fight Gods in this one also like Zeus, Area, Hades etc? And get rewards ? Hopefully...
Hi all! I really never write anything about the games but now I just couldn't be quiet. You guys just killed The AC franchise. You buried it with Odyssey . I mean where do you see assassins creed legacy in it? You took out the assassin from the assassins creed game! Now its just another boring RPG with some blablabla choices that can effect the ending. We players come here not for that. We are here for story, for hidden blades , for the white and red hoods and aaaaall of it that makes assassins creed game unique . Now its gone. With the Odyssey. AC Origin was the best what happened since AC 4 . Shame on you guys. We don't need AC every year! TAKE YOUR TIME! no rush! Make a complete new story line full game experience like it was in first 3 parts and I'm sure you will get your fan army back. As of now, first time in my life,I didn't even finished watching the trailer.
@NinjaBoyArijit It's not the satisfaction, but the consistency. While RPG elements are fine in AC, Odyssey contradicts the Animus's capabilities completely. We can all just assume this is a simulation created by Abstergo for entertainment, but if these are actual memories being relived by someone then all of the new features contradicts the Animus lore. I wanted to like Odyssey, but it doesn't seem like it's a game I will not pick up. I didn't pick up Origins because I'm just not a fan of the time period nor characters. But I guess I'm just burnt out on Ubisoft never getting out of the Juno Arc.
It seems those historical tourism enthusiasts got the franchise they've always wanted, enjoy! It looks like a cool game just not an AC one, the little AC that it's still left in it is just there for convenience. Stop beating a dead horse Ubisoft, just drop the lore and capitalize on the premise of visiting different settings, there's no shame in that (in fact it would show some respect towards those who actually cared about the lore).
- Kassandra's personality feels odd as hell;
- Dialogue options seem kinda pointless and seem to be there just for the sake of it;
- Eagle's vision again, how convenient!
- I've disliked the shield from the get go in Origins but the game where IMO it would've made most sense it's nowhere to be seen.
- You don't even deny you've turned the game into a RPG;
Just to address all the foot stomping and tantrum throwing: sometimes I think Ubisoft goes through these comments and just laughs at how short people's memories are.
You guys whined and complained about Origins during the first look, "ooooh, the combat sucks oooh, the animations are janky" and then when it came out you loved it and bought all the DLCs. Don't tell me that Odyssey marks the first true departure from the lore, that ship sailed (pun intended) around Black Flag when they started introducing random crap like the Sage and had you playing as an iPad. That is, when you were playing as a pirate that actively MURDERED ASSASSINS. That should have been your first clue.
In Origins, we didn't play as an Assassin until after the campaign had finished and it was very tacked on. You were a medjay - not an Assassin - in Egypt and the game, itself, even referred to you as such throughout (e.g. medjays did not kill civilians'). The only difference between Odyssey and Origins is that the devs here are far more honest about this not really being an Assassin's Creed game. They're also being more open in general, admitting that they were worried people would think they were rushing it after Origins only came out a few months ago (according to RadBrad) and they're talking more candidly about modern day (if only to offset the fact that there's a choice mechanic). I like the fact that they're not using the "this is alpha footage!" disclaimer/excuse anymore. Good on you Ubisoft for owning your presentations.
So in conclusion, if you're here complaining that "Odyssey isn't a true AC game" but had no problem with Origins then Ash and his team did a great job of manipulating you during the marketing campaign and you deserve everything you get. I gave up on the series being an Assassin's Creed game after the terrible story in Origins and have stopped being angry at this franchise for not being something it clearly has no intention of being anymore and have just learned to embrace it for what is where the story is concerned.
Now, my thoughts on what was shown at E3. I love it. Can't stop watching gameplay videos. I'm actually more into Ancient Greece than Egypt (Origins wasn't really Ancient Egypt anyway) because the mythology is more interesting to me. The art direction is stunning and the graphics are more photo realistic than Origins which looked too cartoonish at times and uneven in environmental detail. Odyssey is the best looking AC game to date by far. Here, everything has been improved including the facial models which has been this series' greatest weakness. It's a milestone for Ubisoft. Now, the graphical quality that has always been present in every AC world can now be seen in all its beautiful glory in the actual facial models of its characters. They have finally achieved the graphical pinnacle of Unity without compromising the game's performance, so it seems. Even Layla looks be improved from the little snippet I saw of her (yes Ubisoft, I caught that tehe). Hopefully, they won't downgrade it in subsequent patches...
According to RadBrad, the devs said they are most proud of Kassandra. Unlike Syndicate, it feels like this game was designed with her in mind rather than as a last minute tack on. In Syndicate you could tell that more work had gone into Jacob's model than Evie's. Kassandra looks well realised. I'm definitely playing as her on my first playthrough.
The combat looks more refined, less sloppy than Origins and like that there's more emphasis on parrying which was actually harder than the shield because you had to do it perfectly... so expect to die a lot!
The choice mechanic seems great so far - I've already seen at least three different ways how meeting Kyra and her male companion can play out which is promising.
You can also kill civilians now but there's a notoriety bar like ACII which sends bounty hunters after you which should be interesting.
I was right about the multiple save slots. 'Quick save' gave it away. I just hope they've only implemented this so players can undo their decisions rather than to guard against game breaking bugs...
I was also right about the game not releasing in March. (Told ya, cawatrooper9)
Music during dialogue scenes totally sounds like the Witcher 3...
The 'you died' instead of 'desynchronised' did not go unnoticed by me. Is Layla making these choices?
My only negative is the return of the eagle/drone. They've copied and pasted this mechanic across all of their games of late and it's old hat. In this case it's literally the same mechanic i.e. locating targets and increasing perception via synchronisation viewpoints. Really lame. Also sceptical of the 'conquer plunder' loop that's present in just about most Far Cry games. Apparently, you have to lower a tyrant's regional influence via side activities in order to weaken him at his fortress before taking him down a la every open world Ubisoft game of late. Again, lame.
Overall though, quite brilliant. I can't wait to play it in October!