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  1. #1

    Feat Idea - Enable on Start

    Please enable all feats on start and cap the number of uses. This would reward the better team in the long run if they kept their feats.

    The problem with feats is that they put the losing team at more of a disadvantage which isn’t a good thing. Plus people joining prior to a certain point shouldn’t be punished by not gaining renown for the first X minutes.

    “Nailed It” -> Refernce to a funny cooking show.
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  2. #2
    What about passives? Would they become actives?
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  3. #3
    Passives are fine. Just get rid of aramusha rock steady and I’m happy. Stupid feat for someone other than shugo.

    I just started against a 4 man Top 100 player team down 100-400. They just used feats the entire match. The need to make feats even by allowing all to have. So stupid.
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  4. #4
    SangLong524

    Read the first post. Obviously my second post was a rant based on supporting my first post. You must have had a bad day at school for your tantrum post.

    Renown is broken anyways. I would bet hardly anyone here knows how it is calculated.

    Feats have a snow ball effect especially at high levels where a level 2 bot causes your whole team to wipe. By the time you get a replacement the other team already has 3 tiers of feats. They need to make feats more balanced between characters and make them accessible at the start.
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  5. #5
    Originally Posted by SangLong524 Go to original post
    too many "stupid" used! This is your personal feeling, yes? Duly noticed! Let see if they tweak the game to make you happy. It likely wont make me.
    The idea is too lazy and "stu-pid", im afraid. It nulls the point of earning renown personally.
    The way people whine and conplain, i would have thought people somehow have instant cooldown on feats.
    But of course, it's stuuuupiddd to work for something, right?
    Thats your point of view....

    Heres mine, its stupid to give the team who just won the two previous fights, abilities to win fights even easier... And when more than half of those abilities completely negate the base concept of the game (skill based fighter) there is a problem..... Just remember this when you're on the losing team, you die straight through revenge twice in a row, killed by 200 damage catapults while you have maybe 1 feat or 2.

    Now I'm not saying his solution is the way it should go, but snowballing is a problem.

    Also, no it doesnt null the point of renown.... Renown is also used to tell who participated the most.
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