🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1
    The_B0G_'s Avatar Senior Member
    Join Date
    Jan 2016
    Posts
    3,449

    Orochi Kai feat

    Anyone else thing this is way too powerful for a first feat with such a fast recharge time? Stun, instant exhaustion, and interrupts anything you're doing, even hyper armor attacks. I never brought this up before because Orochi used to be so limited, but after this buff he got I think something needs to be done about this feat.

    Anyone else agree?
     3 people found this helpful
    Share this post

  2. #2
    Originally Posted by The_B0G_ Go to original post
    Anyone else thing this is way too powerful for a first feat with such a fast recharge time? Stun, instant exhaustion, and interrupts anything you're doing, even hyper armor attacks. I never brought this up before because Orochi used to be so limited, but after this buff he got I think something needs to be done about this feat.

    Anyone else agree?
    I've been getting really annoyed with it too since his rework.

    It shouldnt get rid of all your stamina, a quick interrupt + daze is fine but putting me OOS is to much.
    Share this post

  3. #3
    Tyrjo's Avatar Senior Member
    Join Date
    Jan 2016
    Location
    Sweden
    Posts
    2,100
    Yep, it's definitively too powerful.
    Share this post

  4. #4
    The_B0G_'s Avatar Senior Member
    Join Date
    Jan 2016
    Posts
    3,449
    Originally Posted by BTTrinity Go to original post
    I've been getting really annoyed with it too since his rework.

    It shouldnt get rid of all your stamina, a quick interrupt + daze is fine but putting me OOS is to much.
    Exactly, even if it was a feat for 2nd or 3rd slot with a slower recharge it would be fine, it feels like every time I'm fighting an Orochi he will use it. If it stays slot 1 feat it needs to be changed. I agree OOS should go.
    Share this post

  5. #5
    Ubi-Boat's Avatar Ubisoft Staff
    Join Date
    Oct 2017
    Posts
    814
    Hey The_B0G_!

    Thank you for reaching out and sharing your feedback here. I have recently seen a thread mentioning this same feedback, so, I will be sure to get these threads into my report to send to the team.
    Share this post

  6. #6
    The_B0G_'s Avatar Senior Member
    Join Date
    Jan 2016
    Posts
    3,449
    Awesome thanks, it would also be nice to have something done about traps too, maybe have a 1 trap cap, if you lay down one, your other trap of the same type will disapear, some matches people just have traps littered everywhere, it's ridiculous.
    Share this post

  7. #7
    To be honest i'd rather it just get moved to a higher tier rather than being nerfed. I recognize some feats are too strong and might need axing (like catapult) or at least be made pick ups. But I really feel like the current way tiers are done is flawed. And nerfing things repeatedly isn't really fixing the issue. Just making feats less fun. (I also think all feats should be unlocked from the get go that way we don't have a snowballing effect with feats in a match.)
    Share this post

  8. #8
    Absolutely agree. I didn’t want to put it up because of git gudders. Biggest problemi I have is way tooooo long and considering Orochi light attack speed it’s very bad. Stamina recovery doesn’t start until stun animation finishes and it’s quite long animation.
    Share this post

  9. #9
    I suggest dumping all the AOE feat 4 crap. OR at least have diminishing returns.. So if you are on the edge of the circle it does like 10 dmg and the middle does like 50. The AOE feats have ruined so many good fights coming down to the end. Worst thing in the game by far and I played orochi most of season 5 along with Valk... This is a fighting game and the most exciting parts of the game is when its a few ppl left and then BAM its over in some stupid AOE" get out of jail free" card.
    Share this post

  10. #10
    I was genuinely concerned by Stefans response to feats in the last warriors den, in particular he was quite happy for lawbringer to have 8 thousand bombs because... balance.
    That opinion is incredibly out of touch with the community who mostly want feats nerfed or at least disabled while breaking etc. I don’t hold out much hope for feat balancing if the Devs themselves aren’t concerned.
     1 people found this helpful
    Share this post

Page 1 of 4 123 ... Last ►►