Anyone else thing this is way too powerful for a first feat with such a fast recharge time? Stun, instant exhaustion, and interrupts anything you're doing, even hyper armor attacks. I never brought this up before because Orochi used to be so limited, but after this buff he got I think something needs to be done about this feat.
Anyone else agree?
I've been getting really annoyed with it too since his rework.Originally Posted by The_B0G_ Go to original post
It shouldnt get rid of all your stamina, a quick interrupt + daze is fine but putting me OOS is to much.
Exactly, even if it was a feat for 2nd or 3rd slot with a slower recharge it would be fine, it feels like every time I'm fighting an Orochi he will use it. If it stays slot 1 feat it needs to be changed. I agree OOS should go.Originally Posted by BTTrinity Go to original post
To be honest i'd rather it just get moved to a higher tier rather than being nerfed. I recognize some feats are too strong and might need axing (like catapult) or at least be made pick ups. But I really feel like the current way tiers are done is flawed. And nerfing things repeatedly isn't really fixing the issue. Just making feats less fun. (I also think all feats should be unlocked from the get go that way we don't have a snowballing effect with feats in a match.)
I suggest dumping all the AOE feat 4 crap. OR at least have diminishing returns.. So if you are on the edge of the circle it does like 10 dmg and the middle does like 50. The AOE feats have ruined so many good fights coming down to the end. Worst thing in the game by far and I played orochi most of season 5 along with Valk... This is a fighting game and the most exciting parts of the game is when its a few ppl left and then BAM its over in some stupid AOE" get out of jail free" card.
I was genuinely concerned by Stefans response to feats in the last warriors den, in particular he was quite happy for lawbringer to have 8 thousand bombs because... balance.
That opinion is incredibly out of touch with the community who mostly want feats nerfed or at least disabled while breaking etc. I don’t hold out much hope for feat balancing if the Devs themselves aren’t concerned.