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  1. #1

    Broken editor, concerns and complaints. Please help.

    Ima try to be quick. These are a few of my concerns and complaints about the biggest problems I think are plaguing the map editor and the arcade. One of my biggest complaints is that whenever you publish a map, a lot of the items that are used for ground decals or clutter like rocks or tire track marks or anything that has to do with altering the shape of the landscape seems to glitch out and not show up correctly. I like to make maps with a lot of detail and the ground clutter items are a good way to add that detail. And whenever I place the ground decals like the rocks and tire tracks and mud, it looks correct in the editor, it looks really good. But whenever it's published, it Blends in with the ground and it just makes the ground textures look bumpy like there is something there, but it doesn't look like rocks or tire tracks or mud... It just looks like bumpy textures. It's things like that that really make the editor really frustrating. That's just one example of many different bugs and glitches I have found after publishing a map. Another huge thing that I found that breaks some of my map designs is the hole tool not working correctly... It works fine whenever I'm editing the map and whenever I'm playing the map in the editor and exploring the map. Whenever I put a hole in the ground you can see right through the hole. But whenever the map is published for other players to play, it still looks like the ground is there but you can still go through it as if it wasn't there... so I had to cover up a bunker door with a bunch of stuff that didn't really need to be there... Because I had built my door around close to the side of a mountain and I used the hole tool on the side of the mountain to be able to go through it. But players might get confused as to why I had to cover up the ground. Anyways, my point is I wish the maps were more like the edited version that put we so much and time into... We put a lot of time and effort into these Maps and whenever the publish map doesn't look like what we worked on, that's a very discouraging and frustrating... the map should look near exactly the way we edited to look like. Also there really needs to be a lot of maps deleted that are copies of other Maps. I'm talking about people who download other people's maps, especially popular Maps, and repost them as their own... A lot of really good maps are getting buried under garbage maps and also maps that are just copies of someone else's maps that hasn't been altered or changed in any way... There is no reason any of these Maps should be on the arcade. There should just be one version of one map only.. if a person wants to download a map and publish it again, they should work on it and make it at least different enough in many different ways 2 be called their own... and also it shouldn't have the same map name as the original... These things make it really difficult for talented creators to get recognized and for their maps to get played by other people.. there really needs to be a lot of management done in handling bad maps and good maps. I don't think it should be that hard really. If I were on the community management team I would just take one day and go through some of the top rated lists about at least 50 to a hundred pages in and delete or request changes on garbage Maps before they can be published again... Or at least knock their star rating down to one or two.. Because I see a lot of garbage maps with four stars and there is absolutely no reason any of these Maps should have four star ratings. There's soooooo many good ones that need to be higher in the star rating list, but they get totally buried under garbage.
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  2. #2
    Someone mentioned the hole cutter seals back up when published. So tunnels vanished. That's a deal breaker.
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  3. #3
    1. Are you using Terrain Decals (from Add New Objects - Nature)? Because, if you are, it is a known issue that they don't appear on Published maps and it will be fixed on next TU.
    If you're not using those, then can you post a screenshot of what you mean?

    2. The hole problem is also a known issue that will be fixed on the next TU.

    3. I don't agree with your "garbage maps" rant.
    If they are that garbage, then why do they have those 4-star ratings? If you don't like a map, that doesn't mean it's bad and it shouldn't exist. Other people like that map and have every right to play it. Everybody here has payed the $60+, so they can make whatever map they want.

    Your problem is more likely that you don't get to play the maps you like. This might not be as bad once the private lobby browser is added to the game.

    However, I do agree that, if you edit someone else's map then the copied map should never reach the Top Rated maps, unless some actual effort was put into it and the edited things actually improve the map or make it play different.
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  4. #4
    Thanks cskiller! I am glad to hear that items 1 and 2 will be fixed in the next TU.
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  5. #5
    I am glad that issue is known, I wish a forum representative would have responded to my post as well but thanks for letting us know. Hopefully, tomorrow things will be fixed. I do appreciate Ubisoft's effort and I know it is hard to get all these bugs on such an ambitious editor.
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  6. #6
    Do we know if this patch is actually coming with the DLC release?
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