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  1. #11
    Jazz117Volkov's Avatar Senior Member
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    Originally Posted by alustar24 Go to original post
    But you also can't parry legion kick or falcon punch, because while they have unlockable properties, they classify as crowd control maneuvers. And pretty much all of the CC in this game guarantees damage.
    But for argument's sake they're still covered by the unblockable umbrella but virtue of the literal definition: you cannot block them.

    In a technical conversation, you're right, you'd refer to the specific nature of the move, a la crowd control, but when Joe Average wants to know why he can't block the kick, I'd tell him it's because it's unblockable.
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  2. #12
    Originally Posted by Knight_Raime Go to original post
    Centurion's neutral heavy is 600ms. and his combo heavy is 500ms. (but since most players buffer their attacks that comboed heavy is 600ms.)
    Glad's lights are 500ms from neutral. and 500ms mid combo. but also like centurion buffered lights in glads combo are 600ms.

    Centurion does not have faster heavies than your lights.
    I thought that buffered attacks had their normal speed and delayed attacks are faster than normal because they cutt off portion of the animation. I dont think you can make attacks slower than normal because that would require extending the animation.
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  3. #13
    They cut his damage down because of all the free shots he gets and because of his stamina draining ability. He has more controlling features in his pack than any other hero in the game. One well placed feint to a grab and he is rewarded with a loop you can not recover from. Popping revenge does not even phase him anymore. His attacks takes away recovery to even mount a defensive. That is his unique ability above all other heroes.

    On a side note, Since the last patch they have dialed up tracking, with all the dodge attacks they have in the game now I guess they thought this would help. Well if your playing a heroes who can't spin and swipe your really screwed. That "just dodge" crap works less now than before. So the Cent got a buff against lower level hero's. People on here crying , as you put it, may just not want to play the high level hero's with the high DPS rates, their dodging attacks and their built feints. They just want to have a chance with what they want to play with. Kensia and Warlord don't see things the same, I promise. Just like a Highlander and a Shinobi would complain about different things.
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  4. #14

    STOP IT(Sry for caps)

    Originally Posted by Jazz117Volkov Go to original post
    His heavies only do 25 dmg though (iirc).

    A more valid point to raise I think is that the reward for parrying a cent's 600 ms heavy is a light attack, where most vanguards and heavies have 600 ms lights, and the reward for parrying those is a heavy attack. On top of that, a cent can conceivably get two heavies worth of damage off any parry and you can't properly guard break his heavies on start-up.

    This is just an observation, really, I'm not saying what or how to change anything, but it does put cent ahead on both ends of the parry stick. Maybe to balance what he gets off a parry his uncharged heavies should count as light parries? But that might just make cents turtle more than they already do.
    I hope u know that Centurion is in the middle of the ****ing Pack ara gets top heavy warlord gets 25 Dmg zone Nobushi gets 24 Dmg lb gets I think 25-55 Dmg Warden shinobi and Orochi get 22 Dmg and Zerker can zone for 30 Dmg so stop This ****ing ******** with Cents so incredible heavy parry punish and look AT the numbers!! Pls down vote because I am saying the truth...
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  5. #15
    Cent can get a 25dmg heavy off a heavy parry, cent can also get a 25dmg heavy off a light parry. If we're to have his base heavies' speed nerfed to not guarantee a heavy off heavy parry, then he should get the charged heavy off a light parry.
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  6. #16
    U missed one gd or got parried and u lose half health.
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  7. #17
    Originally Posted by Arekonator Go to original post
    I thought that buffered attacks had their normal speed and delayed attacks are faster than normal because they cutt off portion of the animation. I dont think you can make attacks slower than normal because that would require extending the animation.
    Nope. Buffered attacks come out 100ms slower than their intended speed. Delayed attacks don't cut animations off at all. This is well documented by the competitive community and the devs are not only aware of the buffered issue but are currently trying to fix it.
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  8. #18
    Thats really weird because i can recall someone posting a framedata where 500ms attack with delayed input comes out in 420s range.
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  9. #19
    Centurion is one of the worst characters in the game right now once you get above a certain bracket. Even average players counter him very well.

    He has three unblockables

    Charged heavy from a legion kick or in his combo((Which only EVER works against a wall or your opponent misses the parry which should never happen.))

    He has a Legion Kick which is EASILY dodged and punished constantly, though its a 50/50 on the GB punish due to you can follow up with a heavy but a dodge attack which alot of characters have counters 100%

    Then he has the punch which can be charged. Charged punch only works on a charged heavy. If he charges a heavy and misses, its a free GB sometimes.
    Punch is usually dodgeable and doesn't give him anything.

    If the kick hits, it does give him a light.


    Centurion may have the ability to parry counter with his heavy, but his heavies are the weakest in game. He also has a very low HP. His heavy's are slower than most Assassins lights and are VERY easy to parry, above a certain skill bracket.

    Here is the season 4 stats:




    We are in season 6 now but let me give you some insight on the changes for centurion from here.


    Centurion is season 4 is at a 48% winrate. He's lower than 75% of the cast currently... actually hes even worse cause Highlander and Kensei rose up. Centurion IS one of the worst. EDIT: Actually, I just looked. All three of those characters below him, got reworks/buffed so he was bottom of the barrel. With him being below Warden, I might put him one spot above Warden but not sure about that. His buff didn't do much


    In season 5, parry changes also affected him. He used to be able to get a charged heavy off of a light parry, which gave him his free eagle's talon combo. Now he doesn't get that which nerfed his damage in season 5.


    Then another patch came out for him giving him 10 more HP((LOL)) which does nothing for him and a new combo. Light into heavy. Now, this helped him but not much at all.


    The light GB combo never works. Everyone knows its there and people know to not try and early parry the charged unblockable heavy. They wait to see if he cancels. Its reactive.


    Aboev a certain level, Centurion is by far one of the worst characters in the game. Period.
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  10. #20
    Jazz117Volkov's Avatar Senior Member
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    If I recall what they posted on the stream the other day, Valk is at the bottom...I don't recall where Cent was, but Conq. being at the top doesn't surprise me. And it wasn't even a close lead, he was way up there.
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