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  1. #1

    Make attacks self-ledge

    ...or make none of them self-ledge. This is at least the second time this has happened to me, he grabbed my damn chain and pulled me with him.
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  2. #2
    LOL please Ubi, make this happen with all running charge moves, like Shinos tackle, warlord and raider stampede charge, Shugo Oni Charge, possibly even Bash from Warden and Shaman.

    Post these every time you get footage lmao I love watching this stuff

    My question to everyone who may or may not read this...

    Should these moves kill you by doing them into spikes, fire?

    Should gap closers like Storm Rush, and other assassin moves send you running off the edge/into spikes?
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  3. #3
    Originally Posted by BTTrinity Go to original post
    LOL please Ubi, make this happen with all running charge moves, like Shinos tackle, warlord and raider stampede charge, Shugo Oni Charge, possibly even Bash from Warden and Shaman.

    Post these every time you get footage lmao I love watching this stuff

    My question to everyone who may or may not read this...

    Should these moves kill you by doing them into spikes, fire?

    Should gap closers like Storm Rush, and other assassin moves send you running off the edge/into spikes?
    I also have these two

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  4. #4
    The second one is priceless!
    Just imagine his face.
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  5. #5
    SpaceJim12's Avatar Senior Member
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    Well, to be clear. After that range heavy you try to pull yourself to opponent to make backflip kick?
    Cause I never saw something like this and I play on Shinobi like...a month already.
    But yes, his tackle ledged you. Too bad that othes attack did't work the same. It makes all stupid Raiders more carefull. Or dead.
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  6. #6
    Hahaha this is so funny
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  7. #7
    I'm all for making any charging attacks kill you if you charge into spikes, off a ledge, Etc. It would make this a bit more competitive and realistic.
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  8. #8
    Jazz117Volkov's Avatar Senior Member
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    Originally Posted by BTTrinity Go to original post
    Should these moves kill you by doing them into spikes, fire?

    Should gap closers like Storm Rush, and other assassin moves send you running off the edge/into spikes?
    I think only moves that actually have running as a part of them, like stampede charge or Warlord's running grab, etc. To have something like Warlord's headbutt send him of a ledge would be making literal of animation limitations; i.e. there's a lot of stuff that helps with telegraphing and stylizing that realistically wouldn't be there.

    Most CC attacks can be punished with a dodge guard break anyway, so if you miss next to a ledge, you'll eat cliff-bottom. If this were to be introduced, it should only apply to moves that don't have existing counters, like the aforementioned stampede charge or Shinobi slide-kick.
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  9. #9
    Originally Posted by Jacques-Le-Coq Go to original post
    I'm all for making any charging attacks kill you if you charge into spikes, off a ledge, Etc. It would make this a bit more competitive and realistic.
    Realism in a game where you can take 20 stabs to the breathy-bleedy regions but it’s that punch in the face during the Execution that kills you..
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  10. #10
    Originally Posted by Jazz117Volkov Go to original post
    I think only moves that actually have running as a part of them, like stampede charge or Warlord's running grab, etc. To have something like Warlord's headbutt send him of a ledge would be making literal of animation limitations; i.e. there's a lot of stuff that helps with telegraphing and stylizing that realistically wouldn't be there.

    Most CC attacks can be punished with a dodge guard break anyway, so if you miss next to a ledge, you'll eat cliff-bottom. If this were to be introduced, it should only apply to moves that don't have existing counters, like the aforementioned stampede charge or Shinobi slide-kick.
    Actually, Warlords headbutt is one of the few moves I'd hope they would exclude from this, I was thinking of the moves that actually make you go decent distances.

    List of things Id say this is okay for:

    Shino - Slide/Roll

    Warlord, Raider, and Conq's, Shugo's running moves (Stampede Charge, Shield Bash, Oni Charge)

    Shaman Headbutt/Bite

    Gap Closers such as Peacekeepers lunge, Orochi's storm rush, Shaman's Wild Cats Rage, Cent Lunge (Fk, anyone with a lunge goes into spikes or off a cliff if misused)

    Warden Shoulder Bash (possibly)

    Kensei Natures Wrath (Possibly)
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