Fallen Ghosts AI customization:
I started playing Wildlands again and wanted a new challenge. So I bought the Season 1 pass to play Fallen ghosts. To my dismay, I found that the AI customization option wasn't available in Fallen Ghosts. @UbiTony - This should be a simple fix. Please get this done soon.
Wetsuits would be nice, but spec ops operators sometimes wear flight suits too so it’ll be great to have both!Originally Posted by RedCeII Go to original post
While I enjoy the AI customization as far as dressing your team members to not look so causal during an something like a night time assault, or Vehicle interdiction, there are just 3 features I wish they had. 1: A quick apply feature that lets you apply the same uniform your wearing to all members of the squad (then tweak the small details like backpacks after) without having to go to each Ghost. 2: weapons load-outs option to give a more a better visual of each members role on the team (Weaver can't use a MK14 for every situation Lol), and 3 and i know this is pushing it: Some kind of combat profile or role selection (Sniper, Support, Assault, ETC) utilized through the com-rose would be dope, You guys track the play styles so i just figured you had some kind of template laying around.
Russian Inspired Gear such as" Helmets, Vests, Boots, Backpack's, Pants, Shirts, a Gorka Suit even, Russian Digital Flora camo, SURPAT camo, and Desert Camouflages.
Fixes for the camouflages that do not match their IRL counterparts. I.E. AOR 1, 2. As well as A-TACS Foliage Green & Woodland BDU.
The Ability To Blouse My Boots with the pants we have.
The ability to customize the AI gear load outs.
A majority of these have been asked for since beta.
Here are a few things that could be easily implemented into the game for a better experience.
-chevron reticle option for the ACOG
-more weapons and weapon variants from the division and seige since you already have the models for them
-more vest options (chest rigs)
-more weapons sights
-possibly an ability to make the scope and sight reticles smaller because they are too large to make accurate shots and long ranges
-IRNV optics
-boot option that has the pants leg tucked inside
-option to carry only one weapon in standard campaign
-dual or taped mags/clips for faster response
-smoke grenades and the ability to change color from white, green, or red
-ghillie wrap for standard weapons
-gas drone in campaign
-more LMG options (240B or G36LMG variant for a second suppressable LMG)
-add the two most used handguns (Sig P226 and Glock 17)
-any extra character/appearance customization is always welcomed because for consoles this is the only option for a MILSIM game
Hi,
Here are some things I would like to see in the game:
Character
- Vest: plate carrier Crye Precision JPC/CPC/AVS or others more slim
- Pant: short
- Footwear: more options, ex.: Salomon and Oakley SI
- Headwear: Panoramic NVG separate of Carbon High-cut Helmet
- Handwear: Mechanix
- Backpack: option to choose none
- More options of camouflages, ex.: Brazil, England, France, Germany, Desert Tiger Stripe (CIA/GRS)
Weapons
- Glock 19X or 17/19/21Gen4
- Sig P320 MHS (M17 or M18)
- MK 18
- HK417
- Smoke granade
- Option to choose the weapons of Weaver, Midas and Holt
Gunsmith
- Stock: Magpul CTR available in more weapons and Crane
- Scope: Vortex Razor HD and others
- Magazine: PMAG available in more weapons
- Rail: Surefire Scout Light in side rail
- Rail: ATPIAL in top reail
- Barrel: short available in more weapons
- Muzzle: more options of suppressors, ex.: Surefire
- Option to choose accessories colored when the gun is black
- Option to choose only one primary weapon
With this our experience in the game becomes more real, getting closer to the USSOCOM units, more specifically JSOC.
Thanks!