I've never really published a map for any of the far cry games as I'm a sucker for detail but here is a map I've been working on. The new Hours of Darkness assets are great (even though a lot seem to be re textures of assets already in the editor) and I hope that the weapons and AI from that DLC make it in as well. We really need more varied AI. Sure there's a whole bunch of outfits but they all have the same clone face and act just like the base cultists. How many times have you see "Militia" enemies with the ponytail girl? You have the base game peggies, but bearded Montana nut jobs won't fit every scenario.
Anyway this is inspired by Rising Storm 2 Vietnam maps Song Be and Long Tan. It's a swampy fishing village that's been fortified. There are some trenches and crawl spaces beneath some of the houses, allowing players to sneak through and fire pot shots in ambushes, Let me know what you think so far. I'm debating whether or not to have it during the day or this foggy night you see here. In terms of game mode, I'm thinking outpost but it's small enough to be a DM or TDM as well.
(Please excuse these horrid screenshots)
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