Originally Posted by
PepsiBeastin
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*Sprint attack/zone attack
Isn't it a bit too much? Not only does it hit further than all of his other attacks, it slides him forward toward the nearest enemy at inhuman speeds. I've been playing carousel of death and I'm sick and tired of seeing a warden fly in from off-screen to hit a zone attack when he was nowhere near a sword's length away from me.
It's more his sprint attack that can fly in from range rather than his zone. Warden's zone moves him forward around the same distance as PK's zone. His sprint attack is only really unexpected if you're not facing him or you just aren't used to its distance when you do face him. I've learned to anticipate it coming from Wardens who chase me and I get them almost every time with a parry.
As a gank tool though, neither his zone nor his sprint attack are anywhere close to the oppression of Raider shoulder charge, Lawbringer choo choo train, Warlord bum's rush, Shugo's hug from behind, Gladiator's toe stab and zone, Highlander's caber toss from behind or Shinobi's ranged GB tomfoolery.
P.S. Are you sure you don't want to sneak in some blame on Kensei for the Warden's sprint attack/zone?
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