I think all the AOE feats should get two distinct changes:
1. Slow them down significantly. I mean 5 seconds minimum. You call an arrow/pear storm or catapult, you wait at least 5 seconds until it lands.
2. Remove the red outline for where it lands. Instead just have a 3 second long audio cue so that you know something is coming, but not where it's gonna land.
What I would like is how it is during the cut scene before a dominion match starts. Usually a bridge is being raised and a fiery catapult is seen flying thru the air and impacts. How nice would it be if when the feat for a catapult if used a horn is played then you hear it launch. You hear it scream thru the air and you can look up seeing one fly across the map. Then impact where it is aimed. Similarly with the arrows volleys are heard and in the air a dark cloud of arrows singing as the soar and then land. Imagine playing on one side of the map and you hear a catapult launch and looking up notice it wont land near you so you keep fighting. Arrows or catapults filling the sky making it look like a real battle.
The 3 seconds till impact is my only issue and they should be launched off map as if it were called upon by a soldier on the field. As that would take time to aim, fire and land. If there were cues that they were launched like I proposed the impacts could be bigger and more of a spectacle. Not just a red circle and instant death.