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  1. #1

    The best idea ever...

    Give Aramusha "punch through" feat as his 1st feat. and Kensei's unblockable as his final feat.

    Give Highlander Hyper armor when he cancels into his unblockables. and give him shove on block that fast flows from defense into offense stance which gives him a free light.

    Give Valkyrie a free light everytime she shield bashes you, a nd the ability to perform her sweep whenever she wants.

    Give centurion a way to delay his unblockable so it's no longer the same pattern in parry, and his unblockable punch fully charge is a 50/50 like highlander kick/toss mix up.

    Give shugoki the nfl stance to where he can delay his bear hug death grab and stay in stance to bait and delay timing like shaman pounce mix up, and it grabs you within 500ms.

    Conqueror now has the quickest walk speed when he charges his unblockable and when he throws the attack out he gains instant hyper armor.

    Lawbringer can shove you if he lands heavy on block.

    Aramusha can use blade blockade whenever he wants, on whiff, feint, etc and he can't be guard broken out of it anymore. he can now deadly feint off any start up of heavy instead of trying to get into the deadly feint mix up by throwing out the first move. All deadly feints are now 400ms

    After Shinobi back flip his range heavies become 400ms unblockables, and when he does his forward roll towards you, his final chain heavy finisher is 100ms faster to catch people dodging to avoid stamina drain kick. and landing the stamina drain roll forward kick confirms into range heavy unblockable.

    Shaman can cancel unblockable into any direction bleed tap, and if she lands unblockable she gets guaranteed bleed follow up stab.. Like Aramusha side heavy, top light confirm. and her unblockable can now track back dodges.

    If warlord parries you, he gets a free shield carry in any direction he wishes for you to go as if he did out of lock run shield.

    Give every characters an unblockable counter which can be gb'd but if you predict an unblockable landing on you whether it was a melee attack or an actual attack you get a free guard break.

    Make heavies do twice the chip dmg and chip dmg now kills.








    Balance... Lmao
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  2. #2
    Originally Posted by RenegadeTX2000 Go to original post
    ... Lmao
    I agree on this one =D
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  3. #3
    Is this a troll post? Dear god I hope it is...
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  4. #4
    Charmzzz's Avatar Senior Member
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    Originally Posted by Camemberto Go to original post
    Is this a troll post? Dear god I hope it is...
    He just gave some older Characters moves that all the reworked (or Shaman) have. Sounds OP, doesn't it? Now, all those moves are concentrated on a few Characters: Shaman, Kensei, Zerker, Conq, Orochi and Highlander...
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  5. #5
    Originally Posted by Charmzzz Go to original post
    He just gave some older Characters moves that all the reworked (or Shaman) have. Sounds OP, doesn't it? Now, all those moves are concentrated on a few Characters: Shaman, Kensei, Zerker, Conq, Orochi and Highlander...
    Regardless...Giving every character unfair moves won't balance out the game, but just make it more cancerous overall.
    ALL the suggestions I read only concentrate on how to improve offense, instead of only ONCE considering changing defense...
    THAT's where the problem lies. I've made a thread about that, if you're interested.
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  6. #6
    Charmzzz's Avatar Senior Member
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    Originally Posted by Camemberto Go to original post
    Regardless...Giving every character unfair moves won't balance out the game, but just make it more cancerous overall.
    ALL the suggestions I read only concentrate on how to improve offense, instead of only ONCE considering changing defense...
    THAT's where the problem lies. I've made a thread about that, if you're interested.
    1. This thread is a joke obviously.
    2. I know your thread and commented on your ideas, which are not all that good for the game imo except the hit stagger reduction.
    3. E.g. you want to NERF defense in your thread by giving a heavy parry nothing as reward.
    4. "4. Chip damage on all blocked heavy attacks (25% maybe?)" is pretty much the same suggestion I read here...
    5. Stop advertising your thread everywhere, please.
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  7. #7
    Originally Posted by RenegadeTX2000 Go to original post
    Give Aramusha "punch through" feat as his 1st feat. and Kensei's unblockable as his final feat.

    Give Highlander Hyper armor when he cancels into his unblockables. and give him shove on block that fast flows from defense into offense stance which gives him a free light.

    Give Valkyrie a free light everytime she shield bashes you, a nd the ability to perform her sweep whenever she wants.

    Give centurion a way to delay his unblockable so it's no longer the same pattern in parry, and his unblockable punch fully charge is a 50/50 like highlander kick/toss mix up.

    Give shugoki the nfl stance to where he can delay his bear hug death grab and stay in stance to bait and delay timing like shaman pounce mix up, and it grabs you within 500ms.

    Conqueror now has the quickest walk speed when he charges his unblockable and when he throws the attack out he gains instant hyper armor.

    Lawbringer can shove you if he lands heavy on block.

    Aramusha can use blade blockade whenever he wants, on whiff, feint, etc and he can't be guard broken out of it anymore. he can now deadly feint off any start up of heavy instead of trying to get into the deadly feint mix up by throwing out the first move. All deadly feints are now 400ms

    After Shinobi back flip his range heavies become 400ms unblockables, and when he does his forward roll towards you, his final chain heavy finisher is 100ms faster to catch people dodging to avoid stamina drain kick. and landing the stamina drain roll forward kick confirms into range heavy unblockable.

    Shaman can cancel unblockable into any direction bleed tap, and if she lands unblockable she gets guaranteed bleed follow up stab.. Like Aramusha side heavy, top light confirm. and her unblockable can now track back dodges.

    If warlord parries you, he gets a free shield carry in any direction he wishes for you to go as if he did out of lock run shield.

    Give every characters an unblockable counter which can be gb'd but if you predict an unblockable landing on you whether it was a melee attack or an actual attack you get a free guard break.

    Make heavies do twice the chip dmg and chip dmg now kills.








    Balance... Lmao
    I disagree with a whole lot, but moat of all about the part with block shove.

    Taking thw lawbringer his Block Shove would make him worse then Season 4 Conqueror. He has no way of opening somebody, who has just the reflexes of an old man who jist played for a couple of months. Sp he wouldn't even be able to counter attack.
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  8. #8
    It would be awesome if shinobis range attacks did receive speed buffs though. They are telegraphed as is and easy to dodge anyway and can't be feinted. Making them faster would do nothing, it would still be easy to dodge for the simple fact the timing would be the same and you wouldn't be able to feint them. Dodging shinobis range attacks would be "going through the motions, on how to dodge properly."

    Yeah the thread buff was a joke. Lmao

    The most cancerous change though would be shinobis. It would be 50/50's for life
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