The introduction of Bounty Hunter Kyle is about to break the game.
Creating a character that flies, only costs 3, gives every ally a boost with every HIT, heals every ally with every kill, and giving that character to every player...
...breaks the game.
I fear you are about to introduce a character that is so necessary to have in the deck that your players' choice of team is now "you're going to play sci-fi as one of your themes...what's the second theme you want to play?"
The game will now be an endless battle of Sci-Fi + Other vs. Sci-Fi + Other.
Each battle will be Mind Control and Poison (plus BHK) vs. Mind Control and Poison (plus BHK).
Do you want to battle the same decks over and over and over again? I don't.
I don't play Sci-Fi as one of my themes now...but I'm certainly going to have to change. I'd be stupid not to switch. There's a flying unit that adds to all ally's attacks AND heals those allies? Yeah, sign me up. Let's put Mecha Timmy, Mind Control, Poison, Alien Craig in there, Alien Queen Red...and we'll throw some Rats in there, too.
And just a couple weeks from now, that's the deck everyone will be playing.
This isn't a game-changer...it has the potential to be a game KILLER. Noboby wants to play the same game over and over and over and over again.
I hope I'm wrong, but I play the game every day, and I'm pretty good at seeing the future if I'm given all the facts in the present.
Now, if BHK has a weakness...like he's only got 25HP and dies to literally any attack, then I could be wrong. But if he's got roughly the same health as other flying units, then this thing can go very, very badly for this game.
jesus man, he has almost the same stats (27att/127hp) as cupid cartman (30att/100hp). but he has the additional power because he is epic which basically means that you wouldn't see him at level 3-4 for half of the year. even rank 1-500 (which put a lot of money/hours in this game) wouldn't use him outside friendly fights because any lvl5 rare or lvl6 common range card will be much stronger than lvl4 epic range card.
have you trying to join huge IT company as game designer? i doubt so, because you would know that they hirings best of the best specialists which knows what to do.
check the forums of any multiplayer game, you will see the same messages about ballance; so its not about studios, its about games overall.Originally Posted by Ibetough Go to original post
I agree. He is definitely overpowered. I have faced a level 3 and I can attest to his power. It's overkill. The OP is right. He is 100% a must on your team. And the whole "It will be months before level 3-4" comment is BS... I have already faced him at level 3, and a streamer (Drewzy) has him at 5/6 on level 2. Anyone who has money and can buy packs will have him on their team no doubt. AQR, poison, BHK, robo bebe, MC, and just wait for sci-fi/mystical teams that include zen, regen, friar, wendy. 3 more cards and you have a finished OP deck, so I would say Terrance, rats, and maybe marine craig.
This is an unstoppable deck. Only counter would be a similar deck.
I am sure there will be people who disagree, but that is my opinion and it wont change.
True, at level 1 BHC wont do much. But I can assure you there will be many level 3 out there and that is just deadly. 100% overpowered. I don't know what the devs were thinking.
There is your mistake.Originally Posted by dannyb1022 Go to original post
When I saw the description of this card, I thought it must be a legendary for sure. But nope, just epic... With all those bonuse effects on it, it seems like sci-fi gets another OP card. Already sick and tired of playing against Mecka Timmy and Cyborg Kenny.
And to make matters worse, as mentioned in https://forums.ubi.com/showthread.ph...(for-a-hotfix) they are now planning to buff Mystical... ("Our emphasis will be on buffing the Mystical theme").
The whole sci-fi deck is overpowered and they keep ,making it stronger. Not everyone wants to play with this grossly op deck. Enforcer jimmy? His aura is huge and he is only a 2 drop, poison that goes on for days and can even get a unit that is just being laid, even when it shouldn't. Mind control. It's jus endless tricks for the sci-fi lot. I changed from mystic because you nuked the hell out of it and now its back been bumped again. It's ridiculous. Poor adventure has been nuked to death. I reckon redlynx are just biased to Sci-fi. You need to nuke poison and enforcer jimmy.
Not only that but im sick of seeing things about cheating, I used to think it was a massive problem but now I dont. The idea is to give us a mana counter on the screen for the opponent mana, then nobody could say anything and its a simple add-on.
Anyone who says the sci-fi theme is overpowered is a complete moron. Sci Fi is the weakest of all the themes.
It's pretty clear to anyone in Legendary that the themes, in order of strength are:
1. Fantasy (by a mile)
2. Mystic
3. Adventure
4. Sci Fi
It'd be great to see what the most popular cards / themes are among the top 1000 legendary players, but I'm sure that's too much to ask of Ubisoft's developers...
Take a look hereIt'd be great to see what the most popular cards / themes are among the top 1000 legendary players, but I'm sure that's too much to ask of Ubisoft's developers...
It's not official statistic, but it's still interesting