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  1. #21
    ROWEMEISTER's Avatar Banned
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    MechAArmA - I think he meant by making the assault classes more powerful compared to scout it may encourage players to use drones less because the drone player requires protection and is less useful in a battle.
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  2. #22
    Mr Wet Poopz's Avatar Senior Member
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    Originally Posted by MechAArmA Go to original post
    game is almost dead because of casuals like you "sharing" their brilliants opinions
    That was the dumbest thing I have read all week. Do you honestly believe that?

    Encouraging teamwork ? What are you talking about ? Any drone player can mark any player at the beginning and so the whole squad can get around ennemy positions
    This is literally teamwork, maybe not the way you like it, but it is teamwork, nonetheless.
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  3. #23
    Originally Posted by ROWEMEISTER Go to original post
    MechAArmA - I think he meant by making the assault classes more powerful compared to scout it may encourage players to use drones less because the drone player requires protection and is less useful in a battle.
    Then that's even worst than i though , making assault more powerful is the most ridiculous thing i saw here in a while , they need to nerf the drones once and for all , these amators in offices are working with fake diploms , it is simply impossible to don't understand such easy things , those devs are the perfect example of failure , they have the perfect instrument for creating a real strategic TPS and they find a way to turn that into the game no one want to play more than a few game , they are liars , unskilled , stutborn etc ...
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  4. #24
    ROWEMEISTER's Avatar Banned
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    "making the assault classes more powerful compared to scout" does not necessarily mean the assault should be made more powerful, it could also mean lower the power of the scout a bit so it is used less.
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  5. #25
    WARB0RG's Avatar Member
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    Originally Posted by ROWEMEISTER Go to original post
    My favorite topic of discussion.


    • Scout should be the only drone to mark and have thermal with a long fly time and distance. PROS - Detection ability
    • Mortar should not be able to mark, it should have a short air life so it limits its scouting capabilities. PROS - He drops Mortars
    • Medic should not be able to mark or have thermal and should have a short fly distance from the operator. I do think the medic should also have quick hands as standard for revive. Give him more grenades so that he can blow mines up. PROS - He's a Medic
    • Divertionist drone should again not have the ability to mark or use thermal. The rest is ok. It could be used to spot and ping for the Mortar. PROS - Hard to spot


    Limited drones would be nice but I think they need much more balance and difference.
    Pretty much nailed, I'd only add:
    Medic, since defuse was introduced, no more nade required, just a shed-ton of luck.

    Divertionist: to do what his description actually implies instead of "Stealth Scout"
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  6. #26
    Originally Posted by WARB0RG Go to original post
    Pretty much nailed, I'd only add:
    Medic, since defuse was introduced, no more nade required, just a shed-ton of luck.

    Divertionist: to do what his description actually implies instead of "Stealth Scout"
    My respect to the one who wrote that list , this guy is resuming EXACTLY what the game need in terms of nerfs .
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  7. #27
    This is funny...
    UBI nerf the drones because they are hard to deal with and I'm not very good at the game.
    Drones can be a nuisance but not game breaking. Let me guess...everyone here that is PRO drone nerf, loves the echelon.
    Thought so

    P.s. I main a diversionist
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  8. #28
    HumanKevinJones's Avatar Senior Member
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    Originally Posted by bring0h Go to original post
    This is funny...
    UBI nerf the drones because they are hard to deal with and I'm not very good at the game.
    Drones can be a nuisance but not game breaking. Let me guess...everyone here that is PRO drone nerf, loves the echelon.
    Thought so

    P.s. I main a diversionist
    I'm a support main also, but even I feel like they can be overwhelming at times. If they tinkered with it to match something along the lines of what was compiled in Rowemeisters list I wouldn't have many complaints.
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  9. #29
    ROWEMEISTER's Avatar Banned
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    Originally Posted by bring0h Go to original post
    This is funny...
    UBI nerf the drones because they are hard to deal with and I'm not very good at the game.
    Drones can be a nuisance but not game breaking. Let me guess...everyone here that is PRO drone nerf, loves the echelon.
    Thought so

    P.s. I main a diversionist
    Yep I'm very poor at this game and yes I do use Echelon but only on two maps at night. Thank you for your input on this subject matter. Please feel free to camp in a building or bush while marking / spotting everyone with your drone, that does take real skill and wish I could play to that high standard.
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  10. #30
    W1nEmAll's Avatar Member
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    I think with drones they should make a drone class.....

    It could counter drones. And maybe the perk could be a gun turret on the drone to shoot down drones. And like a bonus would be a chair for the drone pilot to sit in for better accuracy.

    Wait wait - and add a quick cool down for the other drones to combat the drones counter so that there can be more drones. And maybe add a "deceptive drone" that would throw off the drone attacker class. And we can add bipods, and tripods, and hotrods for the drone pilots. Maybe we can have so many drones that nobody actually has to move from their locations - but just add guns to drones and we can shoot drones in the sky. Maybe the falling pieces can kill other drone pilots. And of course the drone whizzing by a drone pilots head would cause suppression because the engine buzzing is so loud. YEA YEA - a supression drone!!! really loud buzzing that makes everyone suppressed and the other drones would come swooping in to mark pilots and drones.....

    Drone class, counter drone class, pilot drone class, suppression drone class, drone drone class - might be on to something here.

    and faster cooldowns - there is definitely not enough drones in the sky at one time - we definitely need waaaaaaaaaay faster cooldowns

    Stupid if we actually capped the usage of drones to max so that tactical usage and play came in to effect - stupid to think of using drones tactically instead of just spamming the skies unlimited....

    YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
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