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  1. #1

    Riptide Is Super Safe

    I can't seem to punish Orochi's new Riptide. It's a super safe move that comes out super quick, and I can't get any damage in because he recovers too fast. He can use it to dodge out of anything and it doesn't seem like it can be dodged out of on reaction
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  2. #2
    Deflect/parry timing on it is as soon as he starts coming back in at you. it's a 600ms light that is good at dodging but can be baited (if relied upon) for a chunk of damage on him since it's a light.
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  3. #3
    Originally Posted by Knight_Raime Go to original post
    Deflect/parry timing on it is as soon as he starts coming back in at you. it's a 600ms light that is good at dodging but can be baited (if relied upon) for a chunk of damage on him since it's a light.
    The stat sheet says it's 600, but it's a lot faster than that when you're facing it
    Edit: to clarify, that's how long it takes to initiate, but that's definitely not how long it actually shows up to your opponent at all
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  4. #4
    Vakris_One's Avatar Senior Member
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    Originally Posted by KotoKuraken Go to original post
    The stat sheet says it's 600, but it's a lot faster than that when you're facing it
    True enough. In training mode against a bot it will be 600ms. Online in PvP it will be more like 500ms as we still don't have a decent lag comp in place.
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  5. #5
    Stop crying and put some effort. He has no unblockables.. And his offensive state is his actually his biggest weakness.
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  6. #6
    Originally Posted by KotoKuraken Go to original post
    The stat sheet says it's 600, but it's a lot faster than that when you're facing it
    Edit: to clarify, that's how long it takes to initiate, but that's definitely not how long it actually shows up to your opponent at all
    Doesn't feel faster to me. Then again i'm used to playing around with aggressive 600ms attacks (centurion) so.
    either way my statement stands on when to parry/deflect. It's a good move that beats raw inputs like zones and bashes. But I wouldn't use it on anything that can be feinted.
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  7. #7
    Originally Posted by Baturai Go to original post
    Stop crying and put some effort. He has no unblockables.. And his offensive state is his actually his biggest weakness.
    We're not talking about that. We're talking about a move that can't be punished. We can talk about that in another topic thread
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  8. #8
    Vakris_One's Avatar Senior Member
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    Originally Posted by Baturai Go to original post
    Stop crying and put some effort. He has no unblockables.. And his offensive state is his actually his biggest weakness.
    My irony meter just went into orbit from this post. Baturai, the guy who has written a "delete this OP crap!" post for every character in the game that he does not play himself is telling someone to stop critiquing the character he mains. Oh, the hypocrissy is just too much!
     4 people found this helpful
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  9. #9
    Originally Posted by Baturai Go to original post
    Stop crying and put some effort. He has no unblockables.. And his offensive state is his actually his biggest weakness.
    Neither did Peacekeeper when she was allegedly super duper OP.
     1 people found this helpful
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  10. #10
    Basically what I'm thinking should be done, is to have a longer recovery window after a missed Riptide. I should be able to get a light or guardbreak or something for them just throwing it out there and missing
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