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  1. #71
    My take on the Orochi can be found on Reddit. The feedback is pretty positive so far.

    Orochi Tweak / Rework Suggestions:
    https://www.reddit.com/r/forhonor/co...k_suggestions/
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  2. #72
    As a longtime orochi player i have to say that yes, light spam on console is a problem. I have faced many others just light spam and win with no chance to get out of it. This spammers are bad for good orochi players reputation. Make them stop please.
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  3. #73
    ... and the move 'Seppuku' is still required / a must.
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  4. #74
    Originally Posted by Corentin10111 Go to original post
    As a prestige 27 orochi, i feel like he is a noskill character now. It is a good thing to speed up his lights cause he needed it but there is a problem with the light combos.. When i see prestiges 0 fighting like demons cause they spam lights and riptide ( and sometimes beat me, wich was ""impossible"" before the rework), there is somthing wrong.
    He feels very smooth and fun to play compared to before but the tracking/distance/speed of riptide is too good.
    Like the previous comments i didn't find any use of the finisher dodge neither..
    This.
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  5. #75
    Problems with Orochi:

    Remove the spam from him,(light, light, light combo) (Crosswind Slashes) I don't know how, but It is a problem right now. You must do something about that. because spams and spammers are not fun. (literally 0 skill, and 0 effort to win) so maybe increase a little bit the speed attack. Just a little bit. (slower combo, but just a little bit)

    Decrease the speed on heavy side attaks (100 ms faster) because they are literally useless. 30 dmg on heavy side attacks and they are too slow. Top heavy is much much faster and can deal 35 dmg so... heavy side attacks are useless, They need to be 100 ms faster yes or yes. (this is the reason why almost all players don't use the other chains, only top heavy after a guardbreak and the spam, that's all)

    Increase 100ms the speed of the second top light attack, (100 ms slower) It is a guaranteed hit so it doesn't need to be so fast.

    Decrease a little bit de speed on a heavy side attack after a heavy side attack feint. The attack after a feint must be faster on heavy side attacks. This is neccesary because every hero can hit you after a heavy side cancel attack (feint) into another heavy side attack, The process is too slow.

    Riptide Strike: It's a free hit if the enemy tries to attack you, so increase the speed of the attack (in this case the animation) by 100 ms (slower animation). or add the old animation again but with 100 ms faster speed and half a meter further (half a meter back) This would be perfect because the old animation is much more cool and stylish. Seriusly we prefer the old animation with this little touch-up.

    Zephyr Slash: same speed but a little bit less parryable (It is very easy to stop the attack, so it is almost useless to try to do it)

    Wind Gust and Hurricane Blast are perfect.

    Storm Rush : I love this attack but there is a huge problem with it, specially when you fight against good and decent players... this attack can be interrupted easily with a single light or zone attack so... It is still useless as an opener against decent warriors... but I still like how it is.

    and here It comes, the important part to make Orochi a good character... Orochi needs more movements or mix-ups, without a doubt, because every single Orochi main thinks the same, he needs at least one or two more things because he has few movements... (look at Kensei for example, that guy is perfectly well designed with all those combos and feints) so this is what he really needs.You must create a new cool movement for him.

    Maybe a solution could be: doing a heavy side atttack and you can feint it (without canceling the atttack, just changing the direction of the attack) into a top heavy attack. It is similar to Kensei ability but in this case it's the contrary (the other way around)

    I think with all these changes he can be really great and fun to play.

    Sorry for my low level of English. I have to improve it a lot, I know... but even so, I think everything can be understood Thank you for your efforts.
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  6. #76
    Originally Posted by Soldier_of_Dawn Go to original post
    My take on the Orochi can be found on Reddit. The feedback is pretty positive so far.

    Orochi Tweak / Rework Suggestions:
    https://www.reddit.com/r/forhonor/co...k_suggestions/
    Hurrican Blast and Wind Gust damage are fine. I started playing Shinobi recently and he can deal the same amount of damage with his deflects: 35 and 50 dmg too so that's why the two attacks are fine in the Orochi. Both characters are similar in this.^^
     1 people found this helpful
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