Please don’t listen to the few with the biggest platforms. Classified sets are not a problem, balancing them is the issue. It’s been the issue for months now. So much stuff was nerfed along the way that anything remotely good is considered broken / op now. Hence we have 3 sets above all others.
In division 2 make all sets incredible at what they do. Level skills alone too. The nerf to sticky and seekers and turrets reallymade classified tac and firecrest nearly useless.
I’ve been on a hiatus from the game and I’m glad to see it getting new legs but without balancing I can’t bring myself to play it anymore.
This.... When the best skill BY FAR in the DZ is a 85k shock turret then you know there was a complete failure somewhere along the line.Originally Posted by CJ Fresh Go to original post
I used to love Smart Cover from the old days, my dream build would be final measure support with the old Smart Cover.Originally Posted by moesuvious Go to original post
The nerf to skills was the downhill turn of this game, then the nerf to different guns. It’s just been nerf nerf nerf every step of the way.
Classified striker and pred would be nullified if Smart Cover was still the same as before.
Flame turrets and seekers and 1 shot stickies, R.I.P. any of the power 3 set users.
The one thing I’m enjoying about destiny 2 right now is that they aren’t nerfing anything, only buffing. Sure that creates a different problem but I’d rather be stronger than constantly being weaker from nerfs.
It is so stupid the way they nerfed the skillbuilds! With all the stamina bombs running around like the strikers and nomads, etc... it would really not be a bad thing to have the old seekers and turrets back the way they were BEFORE the big nerfs! It would be perfect now, you had a fighting chance with your skill build now if you had the skills PRE-nerf, now if someone rolls some seekers towards you in PvP the most they do is a black spot on your skin, lol, it is laughable, this game should be more diverse, not only SMG and AR running in PvP doing the killing, skill builds should just as well be part of that game, and the time for it would be perfect now, it would sure counter the striker cancer, atleast for a bit, seeing an old Air Burst Seeker exploding on a striker gank squad instead of that weak fire works it is now.
The Devs of this game have no idea whatsoever how to create a nice balanced PvP experience, they just listen to all the cry babies and nerf the hek out of everything the cry babies complain about!
But ever getting a good PvP experience in this game is pretty hopeless, one can conclude that now. All my hope for that is already long time gone out the window.
Originally Posted by CJ Fresh Go to original post
You likely will reach consensus with kitchen stool than asking this joke-Massive studio to do their job properly. This is most damaged and incomplete game in the market. If you wryly want to make an effort you should focus on legal point of view of this matter, which is: The Consumers Right Act...but no one here has ability and necessary grasp to counterstrike this nonsense. The bet way is that all players at once submits charge back (get back money paid for the game), then they will feel it and will start to pay attention to paying customers demands.
The problem was never the skills, it was having teams of 4 or more players running around the DZ using the exact same skills. I have been on a team of Seeker SBs and it was fun, but when you have a team of 4 that just drops them and runs around till the blow up in someones face. It lacks imagination and creativity. Expecially when these guys waste teams of DPS players who didn't know that all you had to do was shoot the player once or twice and they were dead and their seekers were gone too.Originally Posted by Babou.. Go to original post
Yeah, but now we have the exact same thing going on, you run into a gankteam of 3, 4 or even more Strikers! They just moved the problem from one build to another!Originally Posted by YodaMan 3D Go to original post
With their heals when the stacks build it would be okay in my mind if they encountered a skillbuild team like the old skillbuilds BEFORE they were nerfed, like I said, with those heals and the stamina bombs (9K stamina) that run around in PvP these days, it would be good to have the possibility as a skillbuild team (or solo) to counter the striker and Nomad DZ runners and maybe even the Predators (if they would run in group)
I think EVERY Kind of build should have more or less equal chances in DZ or other PvP to kill and survive, not only the ones that run with a House and LWM-4 or LVOA-C or Bullfrog and with either Striker, Nomad or Predator gear. Tacticians are more or less locked out of the PvP these days.
And then everybody shouting before at the skillbuild guys : "SEEKERNOOB", but infact you should be able to counter any kind of attack, if something else killed the gankers in the past and it was a skill like maybe an airburst seeker it was a NOOB, they called it a noob because it killed them, but the real noobs were the ones not knowing how the deal with a seeker attack or when a flame turret was thrown! So they all cried on the fora and Ubi/Massive nerfed the crap out of the skill builds!
And now we are stuck with a DZ, Last Stand and Skirmish mostly filled with striker/Nomad/Predator (rogues), not much progress I see in that!
The makers of this game have no idea how to balance this game, just as much as they recognize a cow if it fell on their head.
I really think it would NOT be bad if they restored the seeker, turret, sticky skills again to the pre-nerf time in this striker/nomad/predator OP time!
I was really surprised when they didnt offer a classy motorcycle bag to bring back some variety.Originally Posted by Demiz3r Go to original post