1. #21

    Hire Me! Clearly The Dev Team is Understaffed.

    I've got a game where we tied for faults, I beat their time by nearly 20 seconds, but he is ahead by 30 points.
    I've got another game where I have 3 less faults, beat their time by 12 seconds, and am only ahead 30 points.

    Oh btw, could you at least show the time and fault bonus as you race? Have them tick down as you lose time/wipe out.
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  2. #22

    Hire Me! Clearly The Dev Team is Understaffed.

    I've got a game where we tied for faults, I beat their time by nearly 20 seconds, but he is ahead by 30 points.
    I've got another game where I have 3 less faults, beat their time by 12 seconds, and am only ahead 30 points.

    The scoring system makes no sense. Why not show the time and fault bonus as you race? Have them tick down as you lose time/wipe out. At least then we can get an idea of the scoring.
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  3. #23
    Proposed scoring change:

    1. player with best medal wins regardless of flips (no more bronze medal wins)
    2. if both players have the same medal, player with most flips wins
    3. if both players have same medal and same number flips, player with best time wins

    Eliminate wheelies/slides from equation entirely. Eliminate calculated score entirely. Only show medal needed and number of flips in the corner so players know what they must do to win.
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  4. #24
    Forgot one thing...

    0. player with fewest faults wins regardless of everything else
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  5. #25
    This season is not gonna be fun. At all.

    With current point system it makes more sense to inch your way through the track totally ignoring the medal times or faults. The player who has the time and will to spend 10 minutes per track wins the showdown.
    The "rules" for diminishing returns just plain don't work. If you have a hill long enough you can get backflips and frontflips multiple times (if you detach from the wall at different hights). Change it so that you can get x amount of each between each checkpoint, not y amount per arbitrary length of track.

    The amount of fan points you can get from stunts overwhelm the amount you get from a clean run. A proper run should count more, the tricks can be an edge case decider.
    I recon the points from medals and faultless runs should be tenfold.

    Alternatively if you really want the players to do wheelies wherever they can, add a tighter time limit. Something like a 1 or 2 minute time limit would force the players to move. With a tighter time limit you should remove some of the harder tracks from the rotation.

    -J
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  6. #26
    Stefan2499's Avatar Member
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    The system is totally unbalanced at the moment and neot fun.
    Simply check this picture out, so you can understand what i mean. I have clearly the better time. I even tried to do as many flips as possible, i too inched myself through there, yet he still got more points cauz he spent like 7 mins doing flips on a steep slope.

    https://imgur.com/gallery/IrRgo3G
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  7. #27
    I would suggest that we should wait and see how this tournament pans out. Not all tracks are designed to stay in pone place and keep flipping or do endless wheelies. I got Fort Ruins today with the Phantom bike. It is not easy to flip the bike in first place but on this track you cannot stop at one place and try flips or wheelies.

    IMO selection of Track vs Bike combination is key here. If you get the Donkey bike you might as well scrape the bikes butt till the finish line, that is what I did as a trial and it worked. Maybe we should think of more ways to win than speed running which has been the case so far or just skip this season.
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  8. #28
    CagBall's Avatar Senior Member
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    I thought I might like this event and it was a good idea to try something different, but alas, this has not worked out well. Time and skill still needs to be the primary role in deciding showdowns. Time penalties should be heavy to discourage spending 10 minutes on a track flipping around - which gets very boring and means you have to dedicate far too much time to showdowns.

    The bunker should always be about skill.
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  9. #29
    CagBall's Avatar Senior Member
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    Originally Posted by YARDFACE Go to original post
    Proposed scoring change:

    1. player with best medal wins regardless of flips (no more bronze medal wins)
    2. if both players have the same medal, player with most flips wins
    3. if both players have same medal and same number flips, player with best time wins

    Eliminate wheelies/slides from equation entirely. Eliminate calculated score entirely. Only show medal needed and number of flips in the corner so players know what they must do to win.
    Time should come before flips, as this would stop people stopping on tracks to do flips in the same place.

    Event needs to be balanced a bit more.
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  10. #30
    Stefan2499's Avatar Member
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    Originally Posted by aghate22 Go to original post
    I would suggest that we should wait and see how this tournament pans out. Not all tracks are designed to stay in pone place and keep flipping or do endless wheelies. I got Fort Ruins today with the Phantom bike. It is not easy to flip the bike in first place but on this track you cannot stop at one place and try flips or wheelies.

    IMO selection of Track vs Bike combination is key here. If you get the Donkey bike you might as well scrape the bikes butt till the finish line, that is what I did as a trial and it worked. Maybe we should think of more ways to win than speed running which has been the case so far or just skip this season.
    I agree, they need to work out a good selection of bikes and tracks. I had hilltop ghetto on one, really enjoyed that one, because it was donkey and my opponent was unable to beat that map. I think tricky maps where you cant stay in one area and do multiple flips are a good idea. Also instead of BONUS for time, how about add a PENALTY for bad times. Make it work with a multiplier. Platinum 3x the points. Gold 2x Silver 1x and Bronze 0.5x. ALSO: After around 3 minutes make a 0.25x, 6min 0.125x and so on.
    This way your 200points in..
    Platinum become 600points
    Gold, 400 points
    Silver 200 points
    Bronze 100 points
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