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  1. #11
    Tyrjo's Avatar Senior Member
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    PK needed to be down-tuned though. It made the game better imo.
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  2. #12
    Still no news ?
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  3. #13
    Tyrjo's Avatar Senior Member
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    Still nothing. The most interesting blog post of the season even further delayed...
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  4. #14
    UbiJurassic's Avatar Community Manager
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    Originally Posted by Tyrjo Go to original post
    Still nothing. The most interesting blog post of the season even further delayed...
    It's definitely still coming! Unfortunately, still no ETA to share just yet, but it should be coming soon.
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  5. #15
    Tyrjo's Avatar Senior Member
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  6. #16
    KitingFatKidsEZ's Avatar Banned
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    Berserker and Aramusha are the big surprises for everyone i guess.

    I already felt Berserker isnt as strong as i thought he was playing him the last week. His zone is complete garbage which kinda makes up for how busted his hyper armor is.

    With aramusha i think it is very interesting to point out that he generally has better winrates against characters with reflex guard (as high as 63% and 67% against glad and orochi as well as almost 60% against shaman and berserker BOTH of which are higher on the average power level) indicating that there still is an issue with guard change + parry/block on reflex guard characters.
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  7. #17
    Conq vs LB 73/27.
    And people are wondering why this matchup makes me want to kms.
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  8. #18
    Poor Nobushi.
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  9. #19
    Originally Posted by KitingFatKidsEZ Go to original post
    Berserker and Aramusha are the big surprises for everyone i guess.

    I already felt Berserker isnt as strong as i thought he was playing him the last week. His zone is complete garbage which kinda makes up for how busted his hyper armor is.

    With aramusha i think it is very interesting to point out that he generally has better winrates against characters with reflex guard (as high as 63% and 67% against glad and orochi as well as almost 60% against shaman and berserker BOTH of which are higher on the average power level) indicating that there still is an issue with guard change + parry/block on reflex guard characters.

    Care to explain why you consider Berserker zone complete garbage when its 24 dmg all heavys with delayed light folow up which is super obnoxious to parry? now with decent tracking even. Can be used as heavy parry punish.
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  10. #20
    KitingFatKidsEZ's Avatar Banned
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    Originally Posted by Felheric Go to original post
    Care to explain why you consider Berserker zone complete garbage when its 24 dmg all heavys with delayed light folow up which is super obnoxious to parry? now with decent tracking even. Can be used as heavy parry punish.
    You cant use it as option select because of berserkers in kit "parry light attack follow up". If you parry a light with serkers zone you automatically use a light without any further input.

    The move is a guaranteed parry on block because its a multihit you cant feint --> block --> parry the last hit. Really easy.

    If you use backwards zone instead so it doesnt get parried on multihit you do about as much damage as a blocked heavy.

    Its pretty awful.
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