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  1. #11
    AI BLUEFOX's Avatar Senior Member
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    I'd like a larger selection of operators - 12 or so - that you pick up to 3 from for any particular mission. They gain experience the more you use them, are specialists in certain weapons or vehicle handling (yeah that too) and suffer either permadeath (but gamer rage probably) or a recuperation period for game days/weeks that is quicker if you get medical supplies.

    Whatever it takes to engender a feeling in the player that they have a duty of care for their AI team.
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  2. #12
    Originally Posted by UbiInsulin Go to original post
    I half-thought that this was one of the reasons OP made this suggestion, tbh.
    Same here lol
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  3. #13
    GiveMeTactical's Avatar Banned
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    Originally Posted by AI BLUEFOX Go to original post
    I'd like a larger selection of operators - 12 or so - that you pick up to 3 from for any particular mission. They gain experience the more you use them, are specialists in certain weapons or vehicle handling (yeah that too) and suffer either permadeath (but gamer rage probably) or a recuperation period for game days/weeks that is quicker if you get medical supplies.

    Whatever it takes to engender a feeling in the player that they have a duty of care for their AI team.
    Ahhhh C'mon, now you're just pulling my leg or trying to make Frag bust a vein or somethiing by stating that you want more of that OGR proper experience.
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  4. #14
    LaMOi's Avatar Senior Member
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    Originally Posted by LoneSpymaster Go to original post
    Same here lol
    You guys are so cynical ! Cmon - who doesn’t love the AI Squad...?


    I just think it would work kinda like FALLOUT 4. If they bleed out, they return to your home base.

    So in this game you would have to return to a friendly outpost, and you would have the option there for them to rejoin your squad.
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  5. #15
    LaMOi's Avatar Senior Member
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    It would just make combat more tense. High stakes.

    Knowing that, until you are able to return to a friendly outpost, if you go down, no one will revive you.

    Just makes combat have greater consequence, more tense, and well, more interesting.


    I think on the games higher difficulties - things like this should implement. Make things hardcore.
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