Hey all,
NOTE: This is based on Console so aiming won't be as good as KB+Mouse.
I see a lot of builds using headshot mods for their LWM4 and see a lot using CHD mods.
For PVE do you think CHD mods are better than Headshot mods on console?
My mind is telling me Headshot mods due to AR's not really being able to get a lot of CHC+CHD but my fingers are telling me CHD+CHC mods as my aiming is not the best when it comes to headshots, specially now with all them sliding NPC's in PVE now.
What's your thoughts![]()
I would say with Strikers it's all about the hits. If you are not getting 80-90% hit ratio you should add stability until you can. The difference between 30 stacks and 80 is far greater damage than headshot or CHD. In general body shot give you the best possibility of keeping those stacks up so I find crit more useful. Really depend on what your definition of PvE is. If you are going for the 10 meter bullfrog spray... probably anything would work. I run a lot of stability on my LVOA and can get 80-90% hits on targets out to 30 meters pretty easy.(Xbox)
Thanks all, looks like i will go with CHD/CHC.
Backpack has Weapon Stability
Holster has Reload Speed
Was gonna have a CHD scope but that would leave me with very little CHC (around 10%)....here is how it looks so far:
https://division-builds.com/build/18...-6k--pve-build
Thoughts most welcome.....
p.s My secondary weapon is my healing stick![]()
I too like the G36, just ain't had a good one drop with decent ish talents.Originally Posted by CassiousCloud Go to original post