Exactly why not!Originally Posted by MasterTroll.. Go to original post
I’d advise changing the topic title to better reflect the original post.
I absolutely agree. This game really needs to get into the hands of modders. They could literally fix ALL of the small complaints that the community has like unequipping backpacks, giving missing attachments to weapons, adding in clothing/gear/weapons, etc.
While they haven’t been perfect, I do appreciate the way Bethesda has incorporated mods into the experience of their games like Fallout 4. Ubisoft would do well to embrace the modding community.
It's more than just lost DLC sales. Any game opened to modding also invariably has lots of mods that are horribly optimized, which often unfairly get blamed on the developer. Whether out of just total naievty, or saying the mod tools are not adequate enough, it's not really fair. Which brings me to the next point, it takes a fair bit of doing just to issue a proper modding SDK. There's far more to offering modding than just avoiding encryption of files and giving a legal OK.Originally Posted by KmarkoPL Go to original post
As far as the legal end goes, they can even leave themselves open to lawsuits if someone were to make public a mod that is insensitive racially, religiously, etc. It is by far much more complex than just simply opening up modding and walking away sight unseen. It takes serious ongoing effort to make sure it's done right. No developer owes their fanbase such commitment.
As opposed to the optimization the Developers do now? Alrightee then.!
Of course I am wrong but I would imagine that if they don't like people pointing at their flaws now, they will like it even less when people with the code would do things they can't or won't do now because there is no money to be made by doing so.
I enjoyed the mods done to GRAW I and even GRAW II with different weapons... that was enough to make me want to do another play through.
Apples and oranges and totally unrelated and irrelevant. Optimization pertains to the game itself, and is part of quality assurance. Mods are something the community does, and has zero to do with anything Ubi is responsible for. Modding support is a choice every dev/pub team makes, it is completely ancillary and not part of the development project.Originally Posted by GiveMeTactical Go to original post