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  1. #11
    Ubi-JollyCharly, can you inform us about the changes to the lighting budget? Before this past update on Xbox, I was around 80% or so on the Light & FX budget, but after the update it shot up to 100% and now I have to delete far too many lights if I want to get it anywhere near 100%. I don't understand this change considering before this update everything was running fine.
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  2. #12
    Originally Posted by OysterWallet Go to original post
    Ubi-JollyCharly, can you inform us about the changes to the lighting budget? Before this past update on Xbox, I was around 80% or so on the Light & FX budget, but after the update it shot up to 100% and now I have to delete far too many lights if I want to get it anywhere near 100%. I don't understand this change considering before this update everything was running fine.
    An update on this issue would be much appreciated.
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  3. #13
    Originally Posted by Balltongue1984 Go to original post
    An update on this issue would be much appreciated.
    Agreed. Before I make major changes to my map I would like to know if this is something they'll address again or not.
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  4. #14
    Originally Posted by OysterWallet Go to original post
    Agreed. Before I make major changes to my map I would like to know if this is something they'll address again or not.
    Same here. The lighting issue is a major disruption and makes no sense the way it currently is.
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  5. #15
    Could the dev team please look into setting Normal Movement as a hard default when selecting objects? Sometimes the editor switches to Follow Terrain, which of course sends an object or group of objects flying toward the first thing behind their pivot point. I think being able to duplicate from the Coordinate editor would be an excellent workaround to this, if the random changing can't be fixed.
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  6. #16
    capthindsight0's Avatar Member
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    This is kind of a small one, but I'm noticing this on the Xbox One, so when you lay down a lake and you test the map out and you go into the lake the lake will glitch and separate from you so you can see right through the lake, also the mortars aren't working properly ever since the last update, another big issue that needs to be fixed is map theft, people are literally stealing other people's maps that they spent numerous hours on, all the person has to do is download the Maps save as change the name or game mode and it changes the 1st creators name to the person's name that stole the map, also in map editor settings you can turn off the auto scroll and it doesn't work it's completely broken, that's all the things I can think of as of now, really hope they end up fixing all this, at pretty good faith though this is the most you for soft has ever done on a Far Cry game as far as fixing it
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  7. #17
    Originally Posted by capthindsight0 Go to original post
    another big issue that needs to be fixed is map theft, people are literally stealing other people's maps that they spent numerous hours on, all the person has to do is download the Maps save as change the name or game mode and it changes the 1st creators name to the person's name that stole the map
    The map theft issue should have been fixed by TU5, is this not the case?
    The 1st Creator should still be the original map maker, no matter if you change the game mode.

    Originally Posted by capthindsight0 Go to original post
    also in map editor settings you can turn off the auto scroll and it doesn't work it's completely broken
    Auto Scroll works (at least on PS4), but it probably doesn't do what you think it does.
    When you have it ON and you paint the terrain, for example, if you hold down the paint button and move the cursor off-screen, the camera follows the cursor.
    If it's OFF, then the camera doesn't follow the cursor and you can paint off-screen, without seeing what you're doing.
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  8. #18

    nope

    "ARCADE

    [PC/PS4/XB1] Occasionally the map picked by one of the three map selectors is not selected for the voting phase.
    Status: FIXED"

    Originally Posted by Brimtown Go to original post
    When did this get fixed? Did this happen today? I heard from someone that mentioned this happened to them just a few hours ago, and it happened to me several times recently as well

    Nope...still happens to me about half of the all-too-rare times I get the chance to put my own map up for voting...it stays up there for about 3 seconds, then gets replaced by a UBISOFT map.

    It's a game killer for me.
    I have stopped editing maps until this system gets improved.
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  9. #19
    Hello just wanted to share so,e issues on Ps4
    1. When switching sticks in controls menu for planes it also effects your sticks for your ground character.
    2. there is still an issue where your selected map gets replaced. Especially if you select it in the first 20 seconds
    4. Tilt control gets disabled on helicopters if you fly below terraine. cannot put nose down
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  10. #20
    rioseven's Avatar Banned
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    Originally Posted by cskiller86 Go to original post
    The map theft issue should have been fixed by TU5, is this not the case?
    The 1st Creator should still be the original map maker, no matter if you change the game mode.
    Unfortunately that does not resolve the issue of map theft. The original creator needs the option to lock their map from being republished by anyone else.

    It is still broken.
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