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  1. #1
    Farcryisdead's Avatar
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    To remake or not

    What's your opinions on remakes from other games? (im talking 1:1 remakes)

    My opinion is the same as when i started map making in 2010.

    I dont like the whole remake thing, you take someone elses design and hardwork then you put your name on it like it belongs to you, you take all the credit not the original creator. we moan when someone steals our maps, but seem fine with stealing other IP designs for our selves, it's a bit of a double standard imo. doing a remake is like an unskilled artist placing tracing paper over a skilled artists drawing, then tracing the image and shouting "look at my art" my comments on this may annoy some people, but it's my opinion, take it or leave it. creating something new is much better than copying someone elses work, dont you think. what is your opinion on remakes? why do you like or dislike them? i think im in the minority when i say i dislike the remake thing. please dont take my comments to heart, it's nothing personal.
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  2. #2
    rioseven's Avatar Banned
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    Sab remade parts of the campaign before, like a replica of Pala and Mosate Selao from FC2 and turned them in MP maps. Alot of people liked them.

    I think taking elements from good matches you have played is not really remaking them. But to be fair, any map at all that has 2 bases facing each other at opposite ends of the map could be considered a variant of Facing Worlds or any other map.

    So, if you are asking if its a good thing to blatantly copy another map I kind of like seeing Counter Strike maps in a Far Cry game. Or COD maps. Or Battlefield maps, but if they are not really really well copied then they look terrible most of the time. The thing is, with the editor, Far Cry provides the platform to make those maps without having to go back to PS2 on a different game to play that map.

    What mappers should be doing I believe is looking at what makes a TDM map good to play? So looking at fantastic maps that have totally proved themselves already, look at how or why. And just use those ideas or what you interpret to be what you find the best parts of those maps and factor all that information into your own unique designs.

    It could be argued that there is nothing new under the sun. Everything is just a variant of someone elses idea. Unless you have really had a eureka moment and created something in a map that has never even vaguely existed before, then really everything made is just a result of information you have processed from playing other maps or from your own personal real life experience.

    That's my thoughts on the matter anyway.
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  3. #3
    Farcryisdead's Avatar
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    Im talking more about direct 1.1 remakes.
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  4. #4
    rioseven's Avatar Banned
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    So if people made all the COD maps and they played exactly the same and looked exactly the same, same loadouts, map layout etc.

    I wouldn't need to buy COD would I? I could just play all those maps on here.
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  5. #5
    Farcryisdead's Avatar
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    I could remake the cod maps, i know i would get more attention by doing so, but i would feel like i sold out. remakes get way more attention, that's the main reason people make them.
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  6. #6
    rioseven's Avatar Banned
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    Not sure about that.

    I searched for any maps with SOCOM in their title and found a lovely map called Blizzard from SOCOM 2. Think it only had 30 downloads. Playing it brought back memories of the original map from probably 20 years ago and it played really well, great map although not 100% accurate to the original it had some aspects in it that reminded me of playing Blizzard before. So it was a win. A nice find. Shame its not featured but who looks through all the maps eh? Nobody, they just wait for recommendations instead of proactively seeking out the best maps.

    I messaged the guy and I think he was quite happy that I liked it. Sometimes, thats the kind of recognition you want from map-making. I'm now inspired to make a "similar" map - not Blizzard, but I remembered the feeling of playing Blizzard. I want to share that experience with people who have never played Blizzard or ever played SOCOM 2.

    Making Nuketown though - for sure - those kids are attention seeking, just like the COD players that played it.
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  7. #7
    rioseven's Avatar Banned
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    Originally Posted by GRAW2ROBZ Go to original post
    I started making PS2 Socom 1 Abandoned. But I quit FAR CRY 5 cause the lousy lobby system. Figured its a waste of time. Also my Rustic Inn looks nice but never finished it. I think its more work recreating a remake then making our own maps. But making maps on FAR CRY 5 is a waste of time. Lobbies are horrible. UBISOFT is only here for easy cash grab.
    Its definitely is alot more work remaking an exact replication. You have to space everything out exactly, detail it the same way, it takes ages. Its not fun lol. More like hard work. But I don't mind it if people enjoy it.

    Like if you're making your own thing, just pottering away, you add stuff as and when you want to.

    Not the case with a remake - you have to keep going back to the original. Its alot harder. Getting the distances exactly right. All of these Nuketown maps are not replications. They look similar but even the layout of the angled buildings are not right. Most of them have the houses directly opposite each other! lol

    Just remaking a map from memory isn't going to be the same map.

    But AWLS, you mentioned its the same thing when people steal our maps. Its not. They don't actually build those maps. All they do is download them and republish them to get some attention for themselves. When you recreate a map, you are building it again, especially if its from another game, its not the same banana.
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  8. #8
    Farcryisdead's Avatar
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    The trouble with me is, i look at it from an artistic view point. from my view point, you dont steal other artists work. when a guy has an interview for a level designer job, the interviewer wants to see HIS work, designs, NOT someone elses. people are impressed by originality and innovation, both those things are missing in remakes.
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  9. #9
    Creating a remake often just functions as a homage to an artist, going off of their work to produce something fun that brings back memories for others. It's not something you would present for an interview, but just in the spirit of appreciation. Originality and innovation are still prevalent in remakes, as whoever remakes it will always have their own touch of personality with the original design.
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  10. #10
    I'm not interested in remaking maps from other IPs. Another thing is a map tribute to a television series, a movie, a novel ...

    I like to use the editor to tell something new or at least an original vision even if it is something very well known.

    A map inspired by a concrete and known universe is not a copy for me. I do not rule out doing some tribute map, but do not remake other maps. Unless this is from a previous mine
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