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  1. #1
    Lt.Black-Fire's Avatar Member
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    Apr 2018
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    Support Station with Tech 6pc or Recialmer 6pc ?

    So i been digging for a while into the stats of support station in my technician build, and i came to a very noticeable note.

    So as you all know tech give you up to 60% Skill power, compound that with Talented and you have your self potential 75% Skill power. I have my Electronics at Electronics 9,088=418k Skill power and 38% Skill haste.

    in a test, i have equipped the support station life support mod and had 60% skill power+ 15% from the talented talent on my smg..total Skill power=547,707 the result were this:


    and not only that, if you use (Triage, Tech Support, and death by proxy) talents, you get 15% reduction on cool down, increase duration by 10% and increase 20% skill power up to 95% which is in it self is quit redecillas.

    *any whom, unfortunately i don't have 6pc reclaimer, so i had to compare my support station stats with a youtuber who clocked his support station at :


    Electronics 9,110=288,117 Skill power

    Range = 13M
    Healing Rate = 23,055 HP/S
    Revive time = 5.0 sec
    Life time = 129.50 sec
    Health = 288,187 HP
    cool down = 23.40 sec


    its funny how the dedicated support station set is getting catched by a technician, i understand the test wasn't totally controlled, but my question is should i stay with reclaimer support station or Technician support station?, and what is the advantages of both?

    Keep it civilized and thank you.
    -BlackFire
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  2. #2
    Rroff's Avatar Senior Member
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    Reclaimer support station has all the bonuses active at once and also doesn't require as much faffing about to make sure everything has proc'd to get decent abilities with it so generally it is more useful in most situations.

    A properly setup 6p reclaimer should heal quite a bit more than 23K HP/s - not sure what the actual numbers are off the top of my head but I believe some people are running more like 30-35K though neither will really let you face tank much in many cases so in some ways its ability to survive, auto-revive and immunity bonuses are more useful the ammo station modifier is also quite useful.
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  3. #3
    Lt.Black-Fire's Avatar Member
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    but with Technician you get the ability to use Turrets, sticky bomb and seeker mines at very high dmg and health bonuses... and about the most situation, a skilled Tech will be able to use support station like a reclaimer even if he doesn't get all the bonuses of the other mods.
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