1. #1

    Science pack is out of control

    I recently hit legendary status after four months of playing. Previously I'd had a reasonably good record of winning at least half of my matches. I do not use the science deck. Recently I have found that to play someone not using the science deck in the bottom ranks of Legendary (and I am only a handful of players away from the bottom of the bottom) is rare. You took away power from purify which, in my opinion, is ONLY to be used to defend against mind control (of which, the science pack has 3 cards to use) - it would be foolish of me to use the purify card to combat anything BUT mind control. In essence, the message is, use science or lose. I regurarly go against level 12 and 13 players (as a 16) and lose, not due to strategy or skill, but simply due to the massive boost one gets from sceience. My team (of which I am the leader) says "just use science" but, no, that would be a cop out. I hope that the decks become balanced so that one could use any combination of decks and win, not just the one that is popular. Anything less is BS.
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  2. #2
    My smurf account (now higher in legendary rank than my main, which uses as you say... "science") is mystical/fantasy. Level 14. Hanging around the 2000s rank. 15 bucks spent on it. JS... And by the way, be specific. Saying an entire class is too strong is a bit vague and not very helpful. How does telling the devs "nerf this theme!!!!!!!!!!!!!!" help in any way? We all know the whole issue revolves around poison and AQR, so just stick with that.
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