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  1. #1
    PantyLines's Avatar Member
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    Aug 2006
    Location
    Florida, USA
    Posts
    35

    Running out of Memory

    I'm running out of memory too fast on my newer maps; what's the key here? I'm trying to build on the grid points to keep my objects from filling one box too fast. When I'm playing maps from the community they have high enemy counts with huge maps. When I'm building mine, I fill up one building with objects with no room for enemy waves to go in them.
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  2. #2
    That's why control zone with move and defend can be usefull for your AI.
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  3. #3
    PantyLines's Avatar Member
    Join Date
    Aug 2006
    Location
    Florida, USA
    Posts
    35
    I'm trying out using the other waves to increase the enemy number on my maps. Even though I'm running out of memory with four enemy units, I drastically increase it by putting them in other waves hidden from the player's view.
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