Is there any chance that Rainbow 6: Siege could see a forge mode similar to Halo 5 or Far Cry 5? I feel like Rainbow 6: Siege would be a perfect game for a map editor. Even the small ability to remove a wall, add a hatch, or move a camera could make a map totally different.
You think ubisoft is going to do that kinda work? Better off sticking to asking for new cosmetics and more outrageously unrealistic operators. If we are being honestOriginally Posted by System_Lag Go to original post
I've actually looked into the game engine that R6 was developed in, and one of the priorities of the game engine is "on the fly, what you see is what you get, map editing."Originally Posted by hajibob89 Go to original post
A forge mode would be child's play for a studio like Ubisoft.
We all have seen what Halo 5's forge mode with a custom game browser has been able to accomplish, imagine what it could do to siege!
As I said, Ubisoft has proven to be only interested in bug fixes and adding cosmetics. They will not do any in-depth game changing work.Originally Posted by System_Lag Go to original post
I can agree with you, a map editor would he great. Highly unlikely to ever happen though.
If they're willing to do it with Far Cry 5, maybe they're willing to do it with Siege as well?Originally Posted by hajibob89 Go to original post