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  1. #1
    Brimtown's Avatar Senior Member
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    What does today's title update do for the editor?

    In Ubisoft's initial post, the specified a long list of various things that today's patch would fix. Included in the patch are fixes for the campaign, multi-player, and editor.

    However, they didn't specify what they were fixing for the editor, just that it would fix a 'few minor issues'.

    Considering all the known issues with the editor, it would be nice to know what's being fixed.
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  2. #2
    Waterfalls now got sounds, color filters work
    That's what I noticed so far
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  3. #3
    All i know is that the redhorn error should be fixed and that Ubi servers might burn because of all the awaiting user's upload.

    Yeti Ai control zone should work properly now but texture shifting won't be fixed though and might never be, who knows.

    I just hope that the duplicate item function and rotation bug won't occur again, apart from that a little bit of clarification from Ubi would be nice indeed.

    What's the point of being so evasive...

    Originally Posted by Jakkalen Go to original post
    Waterfalls now got sounds
    Oh, that's great !
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  4. #4
    rioseven's Avatar Banned
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    Any fix on public lobbies?

     1 people found this helpful
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  5. #5
    GenesisMD5745's Avatar Member
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    So no new and much needed features like a search system for consoles or a live validation feedback system? Using Steve's object list is fine for now until an official search system gets released in-game. But it's still a pain to find specific items that are causing clipping issues. Maybe some of this stuff will come in a later update?

    Originally Posted by FlyingSpiritus Go to original post
    but texture shifting won't be fixed though and might never be, who knows.
    Well, that's a shame. Definitely one of the most irritating problems that I've come across so far in the creator.
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  6. #6
    The info i got it from here :
    Originally Posted by cskiller86 Go to original post
    The issue has been reported to the devs, but it won't be fixed for this next patch (TU5).

    So, yeah, indeed, you take special care of your texture work and having your map ruined by this bug is quite disheartening.

    I'm afraid of uploading my map because of that.
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  7. #7
    Steve64b's Avatar Senior Member
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    Originally Posted by Sonic5745 Go to original post
    But it's still a pain to find specific items that are causing clipping issues.
    Would that be physics items?
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  8. #8
    GenesisMD5745's Avatar Member
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    Originally Posted by Steve64b Go to original post
    Would that be physics items?
    Thank you for the reply and helping out. Greatly appreciated!

    I don't even recall your object list having a properties function.
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  9. #9
    Seems like they added in some new weapons as well MS 16 and the longer barrel .44 are in.
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  10. #10
    Steve64b's Avatar Senior Member
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    Keep an eye out for "Invalid Object" markers in your maps! With the update, some items were removed, some renamed, and others both. Title5 update affected access to the following Editor objects:
    Title5 Update 'new' objects:
    --
    House Extra Large 01
    House Extra Large 02
    .44 Magnum Long
    M133 Modern
    MS16
    Mannequin Torso

    Title5 Update 'removed' objects (some because they were duplicates), render as "question mark" unknown objects in NEWLY published maps:
    --
    House Extra Large Closed
    House Extra Large Opened
    Paint Can
    Computer Central Unit
    Door Bunker Openable
    Dog Kennel
    Paint Set
    Read Book Sit No Weap
    Plant Holder
    Neon Logo Leased Lager Off
    Mannequin Torso 01

    Objects still there but renamed (render as "question mark" unknown objects in NEWLY published maps):
    --
    Tank Scopolamine 01
    Tank Scopolamine
    Light String 04 Lit
    List may or may not be complete, I'm still working on updating my list site! :P
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