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  1. #1
    meathead_79's Avatar Senior Member
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    Rogue Mechanic tweak Needed

    I am so tired of killing 3 members of a 4 team manhunt, but then having the 4th guy run all around the map until he meets up with his friend and they go manhunt again. There is no penalty for dying as manhunt that way. Once the dead teammate comes back, he should just start at rogue level 1, not manhunt.
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  2. #2
    what bother me most is the rogue timer that is too short (you can't retaliate), the TTK is high which favors groups... (and the shared signatures... battle buddy....)
    On a side note Last Stand seems dead, and I won't try Skimirsh with PUGs

    double the rogue timer duration, and add a solo queue server would have been a good idea but the game won't have any kind of "balance" update anymore.

    wait for E3 and see if there are some news for TD2 about the DZ...
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  3. #3
    meathead_79's Avatar Senior Member
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    Originally Posted by MonsterOfMyOwn Go to original post
    what bother me most is the rogue timer that is too short (you can't retaliate), the TTK is high which favors groups... (and the shared signatures... battle buddy....)
    On a side note Last Stand seems dead, and I won't try Skimirsh with PUGs

    double the rogue timer duration, and add a solo queue server would have been a good idea but the game won't have any kind of "balance" update anymore.

    wait for E3 and see if there are some news for TD2 about the DZ...
    I've been screaming for a solo DZ for months. They gave one to Survival but not the DZ. That is inexplicable!
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  4. #4
    Originally Posted by meathead_79 Go to original post
    I've been screaming for a solo DZ for months. They gave one to Survival but not the DZ. That is inexplicable!
    It can be explained, but not forgiven

    I hope that in TD2 the DZ won't be a sandbox that promotes bullying, but rather a clan vs clan zone control in a big map with secondary objectives.
    (permanent fights, timed rewards)
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  5. #5
    rcole_sooner's Avatar Moderator
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    I can see the need for timer tweaks, but not a solo DZ mode. I don't understand how a solo DZ would be the DZ at all.
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  6. #6
    moesuvious's Avatar Senior Member
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    Originally Posted by meathead_79 Go to original post
    I am so tired of killing 3 members of a 4 team manhunt, but then having the 4th guy run all around the map until he meets up with his friend and they go manhunt again. There is no penalty for dying as manhunt that way. Once the dead teammate comes back, he should just start at rogue level 1, not manhunt.
    Totally agree, when they meet back with their teammates they should restart to rogue leveling process. The only good thing about it is that i get extra manhunt caches.
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  7. #7
    Originally Posted by meathead_79 Go to original post
    I am so tired of killing 3 members of a 4 team manhunt, but then having the 4th guy run all around the map until he meets up with his friend and they go manhunt again. There is no penalty for dying as manhunt that way. Once the dead teammate comes back, he should just start at rogue level 1, not manhunt.
    For me not bad i can kill and rekill again same guy and receive more bountycache
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  8. #8
    Originally Posted by rcole_sooner Go to original post
    I can see the need for timer tweaks, but not a solo DZ mode. I don't understand how a solo DZ would be the DZ at all.
    How would it not be the DZ?
    Or are you misunderstanding what a solo queue is?

    It would be the exact same PvP area it is now but with no official teams. No shared magic.
    Rogues could still 4v1 to their hearts content but do so on their own builds and not have three ults on everybody at the same time.
    They'd also have to be careful not to hit each other.
     5 people found this helpful
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  9. #9
    moesuvious's Avatar Senior Member
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    Originally Posted by mckrackin5324 Go to original post
    How would it not be the DZ?
    Or are you misunderstanding what a solo queue is?

    It would be the exact same PvP area it is now but with no official teams. No shared magic.
    Rogues could still 4v1 to their hearts content but do so on their own builds and not have three ults on everybody at the same time.
    They'd also have to be careful not to hit each other.
    Yeah, i think he is interpreting it to be a PVE DZ and not a solo DZ. All my DZ instances are solo, now if i could just get everyone else to cooperate!!
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  10. #10
    rcole_sooner's Avatar Moderator
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    Ah, I was thinking folks were asking for PvE DZ.

    Just removing the group boosts, and leaving the PvP is something to think about. Folks could still "unofficially" group together, but none of the boosts for doing so. That kinda makes sense.
     2 people found this helpful
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