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  1. #1

    "Take" way to sensitive.

    You can be about 7 feet away and the darn "take option for weapon exchange will light up making any other actions not possible unless you move out of range. Can the sensitivity of the "Take" be reduced very considerably? I can't say how many times I've lost my weapon at critical moments because of the issue. Also loot is very hard to active because of the same issue. Many times you are in a hurry to loot because of the disappearing items issue so that you can get the loot before the things disappear. Also at least 95 percent of the time you are already using the best weapon and switching them is not desired so why make "take" more important than "loot"? I would like to underline that last sentence.
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  2. #2
    Ubi-Bandicoot's Avatar Ubisoft Support Staff
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    Sep 2017
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    Originally Posted by alanduq Go to original post
    You can be about 7 feet away and the darn "take option for weapon exchange will light up making any other actions not possible unless you move out of range. Can the sensitivity of the "Take" be reduced very considerably? I can't say how many times I've lost my weapon at critical moments because of the issue. Also loot is very hard to active because of the same issue. Many times you are in a hurry to loot because of the disappearing items issue so that you can get the loot before the things disappear. Also at least 95 percent of the time you are already using the best weapon and switching them is not desired so why make "take" more important than "loot"? I would like to underline that last sentence.
    Hey,

    Sorry you're having trouble with this, I know from experience it can happen. I also know this feedback was made clear to the team after launch, so hopefully they are working on some improvements to increase usability by changing the loot button or something
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