Perhaps this helps - I had auto completion by doing the "mission" without realizing it prior to interacting with whoever will give you that mission.Originally Posted by TicTacGlue Go to original post
Two come to mind - rescuing x number of civilians in Faith's and John's regions. Whatever that count was (don't know), I got completion and some kind of message that seemed out of place for when received. Then checked the journal, and behold two missions had been completed, yet had never been given them in any manner.
That naturally bumped the RP counter whether I liked it or not. Learned my lesson on that for future reference.
in the Whitetail Mountains area..... i was messing around with side missions, outposts, and stuff, and Resistance Points went up too fast. didn't think anything of it. figured i could just do the missions after i finished the Jacob encounter.
looking up the list of all story missions available..... i completely did not do anything for Tammy at the Wolves Den.. so there are 2 story missions that i didn't get to do (Radio Silence & Eviction Notice).Spoiler: Show
Hit the gas mission was gone after i killed John, i spend ages to hijack one truck, the peggies blew me and the truck up numerous times, i finally manage to deliver one truck to Fall's End, but suddently i had to go to the church and face John, after i killed him, the mission was gone and that made me a bit angry, so much time wasted on one of those trucks and i wasn't even able to finish it afterwards...
The low amount of resistance points before you have to kill on of the leaders is a bit annoying, i really hope Ubisoft doubles it from 10.000 to 20.000 and 13.000 to 26.000 or lower the amount of points for each mission, now it's 600 to 900 points for missions, it is a bit too much in my opinion.