So some of you are saying Pk's strongest hit is only 33 damage??? Every heavy guarantees a bleed followup bringing her overheads up to 49 from neutral.... And LB does not have a 50 damage attack from neutral and even if he did, he'll never land a top heavy even on gb. Pk is fast af with the fastest dodge attacks in the game guaranteeing 40 damage and take zero skill since they include huge iframes and she can't even be gb out of them forcing you to deflect/parry them in most cases. She's practically unpunishable aside from deflect/parry. Her recovery times are amazing, she can miss heavies and you still can't get a free gb. Her zone is lightning fast and can be feinted so it's obnoxiously safe. Her heavy soft feint into gb lets her bait light parries then when she lands the gb she gets 2 bleed stabs into a potential wallsplat punish for over 70 damage cumulatively. Basically her oos punish. Even if you think she can be turtled out (which she really can't bc of her gb soft feint) she can turtle herself and be one of the most dangerous heroes in the game. She definitely needs another move, I'm talking rework direction. But straight buff? She's obnoxious enough to run into in duels as is. And yes I can beat them, but if I face a good one might as well set the controller down bc she's going to turtle around you the whole game.
Yup... this is why I haven’t even bothered to reply to everyone shouting “she doesn’t hit harder than LB! Herpa derp derpa herp!”Originally Posted by ilikeguns12 Go to original post
Get outta here with all your actual knowledge. Let’s get back to the ppl trying to find a way to lie about her ridiculously high and EASY damage.
My question to people saying she is so easy and OP: have you played her for a few weeks? If not, your experience with peacekeeper is nil, and as such your opinion is invalid, as there are no facts or first hand accounting to back it up. As Charmzzz posted, ANY hero with static guard can shut down a PK provided they do one simple thing. Block right. Then all you have to do is bait out the dodge strikes and grab her and it's game over.
The simple fact is, she needs a major rework. I've long since stopped running my peacekeeper that I ran to rep 17 in favor of other heroes with more options, better mixups and tools at their disposal. Players on these forums NEED to quit whining about every class but theirs and either learn that hero, or find better ways to deal with the problem areas you have.
It was quite often back when I played, that I would shut down a lot of PK's by keeping my guard right and reacting to everything else.. Her zone is the only thing on her that is strong, the rest of her is avg at best.... PK needs a rework, more options, but nerf the zone speed.
Shaman has alot of tools but all of them are so easy to punish...... Lets look at the pk if she miss the zone still u cant gb her . her moves are so safe ....Originally Posted by UbiJurassic Go to original post
Holy, there is so much wrong in your post. I just go through it:Originally Posted by ilikeguns12 Go to original post
- Heavy with bleed followup is 49 damage, correct. But there is no followup possible, you are done with your chain after you hit it.
- "Fastest Dodge Attacks": Same speed as Shaman @500ms.
- Dodge Attacks dealing 40 damage: Top Dodge Attack deals 36 damage, Side Dodge deals 31 damage. So much for "40"...
- Dodge Attacks guaranteeing damage: what are you talking about? You can GB PK out of her Dodge Attack like any other character (except Raider). Or you can feint a heavy and parry her Dodge Attack...
- I-frame start on dodges is 200ms for all characters. Nothing special on PK here.
- Recovery time after heavy? No data for that, but I think it is the same for all characters just like I-frames on Dodges.
- Zone is fast, yes. Deals 20 damage and costs half her Stamina. Should be nerfed, I agree.
- Soft-feint heavy is pretty much useless vs competent players. Right now you can only use this move from neutral, nobody falls for it except Noobs...
Now the best thing:
- 70 damage punish? OOS punish? What the actual f*ck are you talking about? You really have no idea about PK...
1. Max punish: GB - double stab - wallsplat - top dodge heavy with bleed followup deals 56 damage. So much for 70 damage...
2. OOS punish? PK has none, literally. You can just stand there being OOS, guarding your right side and wait. There is nothing the PK can do to force a reaction from you until you recovered your Stamina. Literally NOTHING. Heavy soft-feint GB? Just block and wait if she feints into GB and CGB. Done...
Who called for a straight buff in this thread? Did you even read everything? I guess not, you just came in to rant about PK with your half-knowledge.
As alot of people (PK Mains, too) said in this thread: we want options on her and then a nerf to her Zone will be fine. Everything else is nothing special on her except her recovery times (which got nerfed on backdodge btw...).
I think he does not play duel much because you are giving the damage unmodified as it is in duel. I think he mostly plays dom and such. In those mode, I have been hit by some 50+ top heavy from certain charaters.Originally Posted by Charmzzz Go to original post
Oh yeah, true. Still, his argument that LB does not have a 50-damage Attack from neutral is complete nonsense.Originally Posted by Specialkha Go to original post
Would be the same nonsense if I say:
- LB has Shove-on-Block guaranteed and Dodge-Shove from neutral-> nerf cause OP
- LB has probably the best ganking tool in the game: Impale for one of the highest punishes in the game
- LB has triple bomb feat combo which makes him ridiculously OP in Dominion
But I don't do that cause I know that for all these good moves, LB has a downside. Same for PK. But people only concentrate on the good sides...