This may have already been addressed but I thought I would add to it just in case. I spent about 60 hours on my first map "Get To The End" and when I went to upload it, a lot of the painted textures moved over a few feet when playing online resulting in a poorly textured map. My sand paths on rock cliffs have shifted up to the walls themselves and it makes a terrible eye sore. When I go back to the editor everything looks perfect so it's something that I can't alter accordingly. It doesn't happen with all textures, but it does happen to about 75% of them. Sorry if this is a duplicate. Thank you all for reading this!
Gamertag: SomeSk8er86 Platform: XboxOne
Sadly, you are not the only one with that problem.
https://forums.ubi.com/showthread.ph...shift+textures
https://forums.ubi.com/showthread.ph...THE-!-!-Forums
https://forums.ubi.com/showthread.ph...4-Map-The-Cove
I still don't know if Ubi is aware of the issue, they did not yet reply.